Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16665761330191063443 21 Hiroshi the Vexing (level 3, -1/26 HPs) Began as a Formicid Hexslinger on Dec 14, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (644 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 644, Time: 00:00:51 Health: -1/26 AC: 2 Str: 12 XL: 3 Next: 5% Magic: 1/5 EV: 11 Int: 12 God: Gold: 52 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - 2 potions of might {unknown} e - 3 potions of curing {unknown} Skills: * Level 1.6 Fighting * Level 0.8 Long Blades - Level 2.0 Ranged Weapons * Level 2.0 Dodging * Level 1.5 Spellcasting * Level 3.9 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet barely misses Terence. A giggling sprite leaps out and insults Terence's ancestors. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. A giggling sprite leaps out and bonks Terence with his +0 mace. Terence is severely wounded. The jinxing sprites lose interest in you. Terence barely misses you. Terence hits you with a +0 mace. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence hits you with a +0 mace. You shoot a sling bullet. The sling bullet closely misses Terence. A giggling sprite leaps out and bonks Terence with his +0 mace. Terence is almost dead. Terence hits you with a +0 mace. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet completely misses the dart slug. A giggling sprite leaps out and smacks the dart slug with its own eye-stalk. The dart slug is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet hits the dart slug. The dart slug is almost dead. A giggling sprite leaps out and makes the dart slug trip over its own underside. You kill the dart slug! The jinxing sprites lose interest in you. Terence barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Terence attacks as he pursues you! Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." ................ ................ ...............#. ......#.......... #.. ............. #.# #.........# ####.#####........#. { #....#...@@...?..... #....#.###........#. #......# ########... #...#### ,. #...# #...# #...# ##### You could see Terence (very drained). Vanquished Creatures A dart slug (D:2) A ball python (D:1) 2 endoplasms (D:1) A goblin (D:1) 5 hobgoblins (D:1) A quokka (D:1) 2 bats 3 frilled lizards (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 141 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 159 | D:1 | Learned a level 2 spell: Jinxbite 605 | D:1 | You fall into a shaft and drop 1 floor! 632 | D:2 | Noticed Terence 642 | D:2 | Reached XP level 3. HP: 4/26 MP: 1/5 644 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring, nrook_campfire D:2: layout_rooms, uniq_terence, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 1.6 Long Blades | | 0.8 Ranged Weapons | | 2.0 Spellcasting | | 1.5 Hexes | | 3.9 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 57 Cast: Jinxbite || 2 Ability: Shaft Self || 1 Armour: Robe || 18 Dodge: Dodged || 20