Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11857414098409877314 51 Hiroshi the Vexing (level 4, 32/33 HPs) Began as a Formicid Hexslinger on Dec 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:22 (968 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 968, Time: 00:01:23 Health: 32/33 AC: 3 Str: 13 XL: 4 Next: 5% Magic: 3/6 EV: 11 Int: 12 God: Gold: 107 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . l - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) l - a +0 cloak (worn) Jewellery k - a ring of fire Scrolls b - a scroll of poison e - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} j - a scroll of fog {unknown} m - a scroll of fear {unknown} Potions d - 2 potions of curing {unknown} g - a potion of magic {unknown} h - a potion of enlightenment {unknown} i - a potion of attraction {unknown} Skills: + Level 1.7 Fighting + Level 2.4 Ranged Weapons + Level 2.1 Dodging + Level 1.8 Spellcasting + Level 4.0 Hexes + Level 1.6 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is almost dead. An adder comes into view. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the dart slug. You kill the dart slug! The adder bites you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder bites you but does no damage. A jackal comes into view. You shoot a sling bullet. The sling bullet barely misses the adder. The jackal barks! A giggling sprite leaps out and ties the adder's tail in a knot. The adder is heavily wounded. The adder closely misses you. x2 You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder barely misses you. The adder closely misses you. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The goblin shouts! The sling bullet hits the adder. You kill the adder! Your Hexes skill increases to level 4! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #.........# . #.........# ### ... #.........# #... ....#..........# #..# ...>..######..#####..# ,#..†@.........†>.# #.....####.......)### #.#.., #..........# .<.{ #..###...#...# ... .........#.###... .g ..######+...... ... . #......[... #.#...##... { #.....# .. You could see a goblin. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs 3 bats 2 endoplasms A giant cockroach (D:1) 4 goblins A hobgoblin (D:1) A quokka (D:1) 8 ball pythons 2 frilled lizards 3 kobolds 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 201 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 207 | D:1 | Learned a level 2 spell: Jinxbite 663 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 783 | D:1 | You fall into a shaft and drop 1 floor! 831 | D:2 | Noticed Terence 968 | D:2 | Reached skill level 4 in Hexes 968 | D:2 | Reached XP level 4. HP: 32/33 MP: 3/6 968 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_corners, minmay_three_crescents D:2: layout_rooms, serial_shops, shop_coins, minmay_3d_cube, uniq_terence, uniq_jessica D:3: layout_basic, ebering_ghost_disaster_area Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Hexes | 4 | 4.0 Fighting | | 1.7 Ranged Weapons | | 2.4 Spellcasting | | 1.8 Fire Magic | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 77 | || 77 Cast: Jinxbite | 3 | || 3 Ability: Shaft Self | 1 | || 1 Armour: Robe | 18 | || 18 Dodge: Dodged | 24 | || 24