Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 764886036100246206 33 Hiroshi the Vexing (level 3, -2/27 HPs) Began as a Formicid Hexslinger on Dec 15, 2024. Slain by Terence ... wielding a +2 flail of holy wrath (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (777 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 777, Time: 00:01:51 Health: -2/27 AC: 2 Str: 12 XL: 3 Next: 47% Magic: 2/5 EV: 11 Int: 12 God: Gold: 63 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - a ring of flight Scrolls b - a scroll of poison e - 3 scrolls of identify {unknown} g - a scroll of noise {unknown} Potions d - a potion of curing {unknown} Skills: * Level 1.8 Fighting * Level 1.0 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.6 Spellcasting * Level 4.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 40% N/A 5% 1 Confusing Touch Hex 10% N/A 16% 3 Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Vampiric Draining Necr 0% 2d6 65% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sling bullet closely misses Terence. Terence misses you. x2 You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. The jinxing sprites lose interest in you. Terence hits you with a +2 flail of holy wrath! You shoot a sling bullet. The sling bullet barely misses Terence. Terence seems less drained. Terence hits you with a +2 flail of holy wrath. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence screams, "Your supposed skill won't protect you!" Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. Terence hits you with a +2 flail of holy wrath! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet completely misses Terence. Terence misses you. Unknown command. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is severely wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you with a +2 flail of holy wrath. * * * LOW HITPOINT WARNING * * * Terence hits you with a +2 flail of holy wrath. You die... Terence says, "And stay out!" ............'....##.... # ............##.......## #.##...........''.......'. #..'...........##.......## ######...).......##.......# #................##.......## #................##......... #.................)......... #.........@@......#.......#. #...................†.....#. #........................<## #.............###.#.......## #####.....(...........######## #.....................# #.####.##########.....# #.# #.# ######....# #.####.# #.(.......# You could see Terence (very drained). Vanquished Creatures 2 dart slugs 3 bats 2 endoplasms (D:1) 2 giant cockroaches (D:2) 2 goblins 4 hobgoblins 3 kobolds 2 quokkas A ball python (D:1) 4 frilled lizards 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 59 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 62 | D:1 | Learned a level 2 spell: Jinxbite 327 | D:1 | You fall into a shaft and drop 1 floor! 362 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 480 | D:2 | Reached skill level 4 in Hexes 511 | D:2 | Reached skill level 1 in Long Blades 754 | D:2 | Noticed Terence 777 | D:2 | HP: 1/27 [Terence/+2 flail of holy wrath (3)] 777 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Hexes | 4 | 4.0 Long Blades | 1 | 1.0 Fighting | | 1.8 Ranged Weapons | | 2.0 Spellcasting | | 1.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 69 Cast: Jinxbite || 5 Ability: Shaft Self || 1 Armour: Robe || 8 Dodge: Dodged || 14