Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18226438930913985227 133 Hiroshi the Vexing (level 5, 4/39 HPs) Began as a Formicid Hexslinger on Dec 18, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:01:10 (712 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 712, Time: 00:01:10 Health: 4/39 AC: 2 Str: 13 XL: 5 Next: 39% Magic: 2/8 EV: 12 Int: 12 God: Gold: 21 SH: 0 Dex: 18 Spells: 6/8 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery h - a ring of poison resistance (left hand) Scrolls b - a scroll of poison d - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} f - a scroll of immolation {unknown} i - 3 scrolls of fog {unknown} j - a scroll of teleportation {unknown} m - a scroll of vulnerability {unknown} r - a scroll of torment {unknown} Potions g - 2 potions of curing {unknown} k - a potion of magic {unknown} l - a potion of brilliance {unknown} n - a potion of heal wounds {unknown} o - a potion of resistance {unknown} p - a potion of attraction {unknown} q - a potion of enlightenment {unknown} s - a potion of invisibility {unknown} Skills: * Level 2.4 Fighting * Level 1.8 Long Blades - Level 2.0 Ranged Weapons * Level 2.5 Dodging * Level 2.3 Spellcasting * Level 4.4 Hexes - Level 1.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 13% 3 Sandblast Erth 2% 2d4 26% 1 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Call Canine Familiar Summ 1% N/A 63% 3 Passwall Erth 1% N/A 63% 3 Stone Arrow Conj/Erth 2% 3d7 63% 3 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. A giggling sprite leaps out and makes the ice beast trip over its own feet. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast! The ice beast is heavily wounded. The ice beast seems less drained. The ice beast hits you. The ice beast freezes you! The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. The ice beast closely misses you. You shoot a sling bullet. The sling bullet barely misses the ice beast. A giggling sprite leaps out and makes the ice beast trip over its own feet. The ice beast is almost dead. The jinxing sprites lose interest in you. The ice beast barely misses you. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ice beast closely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the ice beast. You kill the ice beast! Your Fighting skill increases to level 2! Your Spellcasting skill increases to level 2! You have reached level 4! You feel stronger. You have reached level 5! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# #.# #.# # ###.###?##.# #..>...@...# <.....#.#### .>......# #.....### #[.... ##### There were no monsters in sight! Vanquished Creatures An ice beast (D:4) An adder (D:2) A dart slug (D:2) 2 ball pythons An endoplasm (D:2) 2 giant cockroaches (D:1) 6 goblins 4 hobgoblins 2 jackals (D:2) 5 frilled lizards 3 kobolds (D:1) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 69 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 73 | D:1 | Learned a level 2 spell: Jinxbite 360 | D:1 | You fall into a shaft and drop 1 floor! 402 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 527 | D:2 | Reached skill level 1 in Long Blades 527 | D:2 | Reached skill level 4 in Hexes 701 | D:2 | You fall into a shaft and drop 2 floors! 702 | D:4 | Noticed an ice beast 707 | D:4 | HP: 1/27 [ice beast (11)] 711 | D:4 | Killed an ice beast 712 | D:4 | Reached XP level 4. HP: 3/34 MP: 2/7 712 | D:4 | Reached XP level 5. HP: 4/39 MP: 2/8 712 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_rooms D:2: layout_rooms D:4: layout_loops_ring, minmay_temple_entry_arrows, minmay_misc_feat_roman, uniq_ijyb, uniq_duvessa, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.5 Long Blades | 1 | 1.8 Hexes | 4 | 4.4 Fighting | 2 | 2.4 Spellcasting | 2 | 2.3 Ranged Weapons | | 2.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 88 | || 88 Cast: Jinxbite | 3 | || 3 Ability: Shaft Self | 2 | || 2 Armour: Robe | 16 | || 16 Dodge: Dodged | 20 | || 20