Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6246296845259572029 49 Hiroshi the Vexing (level 4, 33/33 HPs) Began as a Formicid Hexslinger on Dec 18, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:22 (1331 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 1331, Time: 00:01:22 Health: 33/33 AC: 2 Str: 13 XL: 4 Next: 2% Magic: 6/6 EV: 11 Int: 12 God: Gold: 114 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of revelation {unknown} g - a scroll of immolation {unknown} i - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} l - 2 scrolls of fog {unknown} m - a scroll of identify {unknown} o - a scroll of acquirement {unknown} p - a scroll of summoning {unknown} Potions d - 2 potions of lignification {unknown} f - a potion of enlightenment {unknown} h - a potion of curing {unknown} n - a potion of heal wounds {unknown} Skills: * Level 1.9 Fighting * Level 1.3 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.7 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Apportation Tloc 2% N/A 28% 1 Sandblast Erth 2% 2d4 28% 1 Scorch Fire 6% 2d5 28% 2 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Passwall Erth 1% N/A 63% 3 Stone Arrow Conj/Erth 2% 3d7 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Flame Wave Conj/Fire 2% 2d4 92% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! No target in view! Things that are here: a +0 club; 4 stones; a kobold corpse An orc comes into view. It is wielding a +0 short sword. An orc is nearby! An orc is nearby! You shoot a sling bullet. The orc shouts! The sling bullet hits the orc. The orc is heavily wounded. You hear a shout! You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An orc comes into view. It is wielding a +0 dagger of venom. An orc is nearby! An orc is nearby! You shoot a sling bullet. The orc shouts! The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 falchion. An orc comes into view. It is wielding a +0 short sword. You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............ ................ ................... .................. ............<.... ####................ #..#................ oo#.#..#............%... #..)..@................ #..~.⌠..).............. #...).~.P.............. #P.PP~..P.............. #.P.....PP.............. #..P....P............... #.##..............†..... #....................... ##.................... You could see 2 orcs. Vanquished Creatures A ribbon worm (D:3) 3 orcs (D:3) 4 bats 2 endoplasms 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins (D:2) 5 jackals 5 ball pythons 4 frilled lizards 6 kobolds 2 rats (D:3) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 64 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 67 | D:1 | Learned a level 2 spell: Jinxbite 546 | D:1 | You fall into a shaft and drop 1 floor! 550 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 889 | D:2 | Reached skill level 1 in Long Blades 914 | D:2 | Reached skill level 4 in Hexes 1331 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/6 1331 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross, minmay_split_cup_small D:2: layout_basic D:3: layout_basic, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Long Blades | 1 | 1.3 Hexes | 4 | 4.1 Fighting | | 1.9 Ranged Weapons | | 2.0 Spellcasting | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 86 | || 86 Cast: Jinxbite | 1 | || 1 Ability: Shaft Self | 1 | || 1 Armour: Robe | 15 | || 15 Dodge: Dodged | 16 | || 16