Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3329164411716629721 49 Hiroshi the Vexing (level 4, 33/33 HPs) Began as a Formicid Hexslinger on Dec 18, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:15 (1509 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 1509, Time: 00:02:16 Health: 33/33 AC: 3 Str: 13 XL: 4 Next: 1% Magic: 3/6 EV: 11 Int: 12 God: Gold: 19 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . h - scarf {repulsion} rCorr . j - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: repel missiles @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. You spent 80 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) h - a scarf of repulsion (worn) i - a +0 tower shield j - a +0 pair of gloves (worn) Scrolls b - a scroll of poison e - 3 scrolls of teleportation {unknown} g - a scroll of vulnerability {unknown} l - a scroll of fog {unknown} m - a scroll of brand weapon {unknown} Potions d - a potion of degeneration {unknown} f - 2 potions of heal wounds k - a potion of curing Skills: * Level 1.9 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.7 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Fugue of the Fallen Necr 1% N/A 63% 3 Ozocubu's Armour Ice 1% N/A 63% 3 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 :! Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a scroll labelled JAFAAWE HADOQ. A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! A rat comes into view. A rat is nearby! A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! m - a scroll labelled JAFAAWE HADOQ You see here a rat corpse. A ribbon worm comes into view. A ribbon worm is nearby! You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start waiting. A ribbon worm is nearby! Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is heavily wounded. A giggling sprite leaps out and makes the ribbon worm trip over its own tail. The ribbon worm is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing is repelled. You shoot a sling bullet. The sling bullet hits the ribbon worm! You kill the ribbon worm! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.#.############ #.#.........†..# # #)##########.# #.# #.# ..# #.# #..# #.# .... #.# # .†.## #.#.## ... #@...# #.#.## ..#.# { .#.# # ..#.. #. #.# #############. #.# ............# #.# ###########.# There were no monsters in sight! Vanquished Creatures An adder (D:2) An adder zombie (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 ball pythons 8 bats A bat zombie (D:2) 2 endoplasms (D:2) A giant cockroach (D:1) 2 hobgoblins 3 kobolds 2 quokka skeletons (D:2) A quokka zombie (D:2) 8 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 103 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 106 | D:1 | Learned a level 2 spell: Jinxbite 254 | D:1 | Noticed a walking earthen tome 257 | D:1 | Found Faijyck's Book Shop. 259 | D:1 | Noticed a walking frostbound tome 885 | D:1 | Found Zeddun's Distillery. 888 | D:1 | Bought a potion of heal wounds for 50 gold pieces 1016 | D:2 | Reached skill level 1 in Long Blades 1016 | D:2 | Reached skill level 4 in Hexes 1016 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/5 1224 | D:1 | Bought a potion of curing for 30 gold pieces 1227 | D:1 | You fall into a shaft and drop 1 floor! 1509 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/6 1509 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, serial_shops, nicolae_shop_mannequins, shop D:2: layout_basic, serial_undead, serial_undead_a, serial_undead_d, serial_undead_a, serial_undead_b Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Long Blades | 1 | 1.2 Hexes | 4 | 4.1 Fighting | | 1.9 Ranged Weapons | | 2.0 Spellcasting | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 97 | || 97 Cast: Jinxbite | 4 | || 4 Ability: Shaft Self | 1 | || 1 Armour: Robe | 39 | || 39 Dodge: Dodged | 39 | || 39 Repelled | 1 | || 1