Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14944113855199877383 166 Hiroshi the Vexing (level 5, 27/39 HPs) Began as a Formicid Hexslinger on Dec 19, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:41 (514 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 514, Time: 00:00:42 Health: 27/39 AC: 2 Str: 13 XL: 5 Next: 76% Magic: 2/8 EV: 12 Int: 12 God: Gold: 45 SH: 0 Dex: 24 Spells: 6/8 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery d - a +6 ring of dexterity (left hand) Scrolls b - a scroll of poison g - a scroll of teleportation {unknown} k - a scroll of revelation {unknown} l - 2 scrolls of fear {unknown} Potions e - a potion of berserk rage {unknown} f - a potion of heal wounds {unknown} h - a potion of ambrosia {unknown} i - a potion of invisibility {unknown} j - a potion of curing {unknown} m - a potion of degeneration {unknown} Skills: * Level 2.6 Fighting * Level 2.0 Long Blades - Level 2.0 Ranged Weapons * Level 2.7 Dodging * Level 2.3 Spellcasting * Level 4.5 Hexes - Level 1.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found 3 curare-tipped darts. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Sigmund is nearby! Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is moderately wounded. Sigmund says, "Look into my eyes." You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes for a moment. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is almost dead. Sigmund whispers, "You'll know eternity soon." Sigmund gestures at you while chanting. The magic dart hits you! You shoot a sling bullet. The sling bullet hits Sigmund. You kill Sigmund! Your Fighting skill increases to level 2! Your Long Blades skill gained 2 levels and is now at level 2! Your Spellcasting skill increases to level 2! Your Hexes skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 12, Int 12, Dex 16. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You have reached level 4! You feel stronger. You have reached level 5! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ........# ........# ........# ........######### .....).@........###..# ..(.......####......# #########.......######## #####......<...# #..####.##.# #(....#.##.# #...###.#.%..# #.###....##### #....#...# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 91 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 98 | D:1 | Learned a level 2 spell: Jinxbite 479 | D:1 | You fall into a shaft and drop 1 floor! 507 | D:2 | Noticed Sigmund 513 | D:2 | Killed Sigmund 514 | D:2 | Reached skill level 4 in Hexes 514 | D:2 | Reached XP level 3. HP: 19/28 MP: 2/6 514 | D:2 | Reached XP level 4. HP: 24/34 MP: 2/7 514 | D:2 | Reached XP level 5. HP: 27/39 MP: 2/8 514 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_double, aquarium_window_corridor_1, aquarium_view_2b, aquarium_balcony_3a, st_stairs_7 D:2: layout_basic, st_stairs_8, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.7 Fighting | 2 | 2.6 Long Blades | 2 | 2.0 Spellcasting | 2 | 2.3 Hexes | 4 | 4.5 Ranged Weapons | | 2.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 39 | || 39 Cast: Jinxbite | 1 | || 1 Ability: Shaft Self | 1 | || 1 Armour: Robe | 6 | || 6 Dodge: Dodged | 12 | || 12