Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15032724540896574856 48 Hiroshi the Vexing (level 4, 29/33 HPs) Began as a Formicid Hexslinger on Dec 22, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:03:36 (947 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 947, Time: 00:03:37 Health: 29/33 AC: 2 Str: 13 XL: 4 Next: 0% Magic: 6/6 EV: 11 Int: 12 God: Gold: 96 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - a ring of wizardry Scrolls b - a scroll of poison d - a scroll of enchant weapon {unknown} e - a scroll of immolation {unknown} g - 2 scrolls of teleportation {unknown} h - 4 scrolls of identify {unknown} i - a scroll of blinking {unknown} k - a scroll of revelation {unknown} o - a scroll of enchant armour {unknown} Potions j - a potion of haste {unknown} l - a potion of heal wounds {unknown} m - a potion of magic {unknown} n - a potion of ambrosia {unknown} Skills: * Level 1.8 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.9 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Maxwell's Portable Pile Tloc Unusable (3-9)d2 N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You feel sick. You feel sick. The sprites lose interest in your situation. You feel sick. You are no longer poisoned. Found a flail. An endoplasm comes into view. Found a flail. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 flail. You feel your willpower return. A giant cockroach comes into view. Found an amethyst potion. A giant cockroach is nearby! You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! Found a short sword. Found a stormy altar of Qazlal. No target in view! A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........# ##.._.......+ #...).....†.# #...........# #....#......# #........# .## #....#+##.... ###....#.....# .#### #......@!....# ..... #.#....#.....# #####. #.######...†... ...... #....# ...#... ##### ####.# ...# .. #.... #.# #### . #.... ####.### .####.... #......# ..#......... #......# ............. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 3 endoplasms 3 giant cockroaches 2 hobgoblins (D:1) 3 jackals (D:2) 3 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons 5 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 137 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 140 | D:1 | Learned a level 2 spell: Jinxbite 642 | D:1 | Reached XP level 3. HP: 22/26 MP: 5/5 768 | D:1 | You fall into a shaft and drop 1 floor! 815 | D:2 | Reached skill level 4 in Hexes 817 | D:2 | Reached skill level 1 in Long Blades 941 | D:2 | Found a stormy altar of Qazlal. 947 | D:2 | Reached XP level 4. HP: 29/33 MP: 6/6 947 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_corners, palyth_stone_intersect D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Hexes | 4 | 4.1 Long Blades | 1 | 1.2 Fighting | | 1.8 Ranged Weapons | | 2.0 Spellcasting | | 1.9 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 81 | || 81 Cast: Jinxbite | 6 | || 6 Ability: Shaft Self | 1 | || 1 Armour: Robe | 19 | || 19 Dodge: Dodged | 25 | || 25