Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6792769414352726386 66 Hiroshi the Vexing (level 4, 22/33 HPs) Began as a Formicid Hexslinger on Dec 22, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:19 (735 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 735, Time: 00:02:19 Health: 22/33 AC: 2 Str: 13 XL: 4 Next: 37% Magic: 2/6 EV: 12 Int: 12 God: Gold: 93 SH: 0 Dex: 18 Spells: 3/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) i - a +0 kite shield Scrolls b - a scroll of poison e - 2 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} g - 3 scrolls of identify {unknown} Potions d - a potion of brilliance {unknown} h - 2 potions of resistance {unknown} Skills: * Level 2.1 Fighting * Level 1.4 Long Blades - Level 2.0 Ranged Weapons * Level 2.3 Dodging * Level 1.9 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 4% 1 b - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 14% 3 Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Vampiric Draining Necr 1% 2d6 63% 3 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sling bullet hits the bombardier beetle. The bombardier beetle is lightly wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. The sprites lose interest in your situation. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is lightly wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is moderately wounded. A giggling sprite leaps out and makes the bombardier beetle trip over its own legs. The bombardier beetle is severely wounded. Unknown command. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is almost dead. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is almost dead. A giggling sprite leaps out and smacks the bombardier beetle with its own antenna. You kill the bombardier beetle! The jinxing sprites lose interest in you. Your Fighting skill increases to level 2! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######..# # #..#(...# #.#.....#.# #.#..#..#.# .. #.......#.#########... #..###....##........B.. #..†..>............{# #######.#.#######.## #.......@...†....# #######.#############..# ................# #..# #######.#######.# #..# ...# #.#####..# ##### #........# #######.## #... ##### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) An adder (D:2) A ribbon worm (D:2) 5 endoplasms 5 goblins (D:1) A hobgoblin (D:1) 4 ball pythons 4 bats A frilled lizard (D:2) A kobold (D:1) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 256 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 258 | D:1 | Learned a level 1 spell: Slow 261 | D:1 | Learned a level 2 spell: Jinxbite 473 | D:1 | You fall into a shaft and drop 1 floor! 570 | D:2 | Found a faded altar of an unknown god. 582 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 676 | D:2 | Reached skill level 4 in Hexes 680 | D:2 | Reached skill level 1 in Long Blades 735 | D:2 | Reached XP level 4. HP: 22/33 MP: 2/6 735 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, minmay_misc_feat_four_crosses D:2: layout_basic, shapermc_ecumenical_altar_ellora, grunt_decor_cap, chequers_mini_garden, interstate_on_off Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Hexes | 4 | 4.1 Long Blades | 1 | 1.4 Fighting | 2 | 2.1 Ranged Weapons | | 2.0 Spellcasting | | 1.9 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 75 | || 75 Cast: Jinxbite | 4 | || 4 Ability: Dig | 1 | || 1 Shaft Self | 1 | || 1 Armour: Robe | 17 | || 17 Dodge: Dodged | 26 | || 26