Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11324664367662790959 71 Hiroshi the Vexing (level 4, 6/33 HPs) Began as a Formicid Hexslinger on Dec 22, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:01:36 (1484 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 1484, Time: 00:01:36 Health: 6/33 AC: 2 Str: 13 XL: 4 Next: 47% Magic: 3/6 EV: 12 Int: 12 God: Gold: 63 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery e - a +6 ring of strength Scrolls b - a scroll of poison d - 2 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} g - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} j - a scroll of acquirement {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} Potions i - a potion of enlightenment {unknown} l - a potion of haste {unknown} Skills: * Level 2.1 Fighting * Level 1.3 Long Blades - Level 2.0 Ranged Weapons * Level 2.3 Dodging * Level 1.9 Spellcasting * Level 4.2 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 44% N/A 4% 1 Confusing Touch Hex 11% N/A 14% 3 Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 43% 4 Vampiric Draining Necr 1% 2d6 63% 3 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sleepcap is lightly damaged. A jelly comes into view. The sleepcap releases spores at you but does no damage. You shoot a sling bullet. The jelly quivers. The sling bullet hits the sleepcap! The sleepcap is moderately damaged. The sleepcap barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. The jelly jiggles. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is severely damaged. A giggling sprite leaps out and smacks the sleepcap with its own body. The sleepcap is severely damaged. The sleepcap closely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is almost destroyed. A giggling sprite leaps out and smacks the sleepcap with its own body. You destroy the sleepcap! The jinxing sprites lose interest in you. The hound misses you. Your Fighting skill increases to level 2! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# # ##.## # #...# # #...# # #...# # #### #...######## .<.. ######........#.. ..##?.##.......).......# .....Jh@...............# .....[##...........%...# ..... ######...####...# .... #..........# ..# #...#####... . #...# #### #...# ##.# You could see a hound and a jelly. Vanquished Creatures A sleepcap (D:4) 2 dart slugs (D:1) A ribbon worm (D:2) 5 ball pythons 4 endoplasms (D:1) 2 giant cockroaches 3 goblins 6 hobgoblins A quokka (D:1) 2 bats A frilled lizard (D:2) 5 kobolds 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 31 | D:1 | Reached XP level 2. HP: 16/21 MP: 3/3 34 | D:1 | Learned a level 2 spell: Jinxbite 182 | D:1 | Found a faded altar of an unknown god. 358 | D:1 | Reached XP level 3. HP: 20/26 MP: 5/5 563 | D:1 | Reached skill level 1 in Long Blades 588 | D:1 | Reached skill level 4 in Hexes 678 | D:1 | You fall into a shaft and drop 1 floor! 1346 | D:2 | You fall into a shaft and drop 2 floors! 1484 | D:4 | Reached XP level 4. HP: 6/33 MP: 3/6 1484 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, nicolae_titane D:2: layout_basic D:4: layout_loops_cross, grunt_temple_overflow_open, nicolae_ossuary_entry_plus, feat_on_display, uniq_edmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Long Blades | 1 | 1.3 Hexes | 4 | 4.2 Fighting | 2 | 2.1 Ranged Weapons | | 2.0 Spellcasting | | 1.9 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 112 | || 112 Cast: Jinxbite | 3 | || 3 Ability: Shaft Self | 2 | || 2 Armour: Robe | 22 | || 22 Dodge: Dodged | 26 | || 26