Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7496742156857434900 56 Hiroshi the Vexing (level 4, 33/33 HPs) Began as a Formicid Hexslinger on Dec 24, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:05 (820 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 820, Time: 00:02:05 Health: 33/33 AC: 3 Str: 13 XL: 4 Next: 17% Magic: 3/6 EV: 12 Int: 12 God: Gold: 54 SH: 0 Dex: 24 Spells: 4/6 levels left rFire . . . a - +0 arbalest rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . f - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 arbalest (weapon) Armour c - a +0 robe (worn) f - a +0 cloak (worn) Jewellery i - a +6 ring of dexterity (left hand) Scrolls b - 2 scrolls of poison d - 4 scrolls of identify {unknown} e - a scroll of revelation {unknown} k - a scroll of fog {unknown} Potions g - a potion of might {unknown} h - a potion of heal wounds {unknown} j - a potion of haste {unknown} Skills: * Level 1.9 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.9 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found an arbalest. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Search for what [? for help]? arb An adder comes into view. The adder moves out of view. There are no items here. You sense a monster nearby. You see here a +0 arbalest. You are now empty-handed. You drop a +1 sling. a - a +0 arbalest a - a +0 arbalest (weapon) You shoot a bolt. The bolt completely misses the adder. The adder hisses angrily. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. You shoot a bolt. The bolt hits the adder! You kill the adder! You have reached level 4! You feel stronger. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###.###.# #..#. .# #.# .# #.##. #.... .# #.# .# #... #.#.# .# #.# .# #..# #.#.# .###.###.### #..# #.#.# ...........# #..# #.#.# .........#.##########..#####.#.# .###.#####.##................#.# .# #.## #.##...@..............# .# #..# #.##.########.#.####### .####.# #.##.# #.#.# ..# #.# #<##.# ####.#.# ..###.# #.##.# #....#.# ...##.####.##.#####.####.# .(.......................# ...............####.###### †..##.##.#####.# #)# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 endoplasms A giant cockroach (D:1) 5 goblins (D:1) 4 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 2 bats 2 frilled lizards 5 kobolds 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 168 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 472 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 480 | D:1 | Learned a level 2 spell: Jinxbite 506 | D:1 | Reached skill level 1 in Long Blades 646 | D:1 | You fall into a shaft and drop 1 floor! 677 | D:2 | Reached skill level 4 in Hexes 820 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/6 820 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic D:2: layout_loops_ring, dk_vineyard_3, serial_bayou_lagoon_a Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Long Blades | 1 | 1.2 Hexes | 4 | 4.1 Fighting | | 1.9 Ranged Weapons | | 2.0 Spellcasting | | 1.9 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 77 | || 77 Arbalest | 2 | || 2 Cast: Jinxbite | 5 | || 5 Ability: Shaft Self | 1 | || 1 Armour: Robe | 17 | || 17 Dodge: Dodged | 26 | || 26