Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9085175321786365443 52 Hiroshi the Vexing (level 4, 31/33 HPs) Began as a Formicid Hexslinger on Dec 29, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:32 (821 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 821, Time: 00:01:33 Health: 31/33 AC: 2 Str: 13 XL: 4 Next: 8% Magic: 0/6 EV: 11 Int: 12 God: Gold: 110 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) h - the +2 leather armour of Gallantry {Rampage} (You found it on level 2 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. Jewellery g - a +4 ring of slaying (left hand) Scrolls b - 4 scrolls of poison f - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions d - a potion of mutation {unknown} e - a potion of attraction {unknown} i - a potion of ambrosia {unknown} k - a potion of might {unknown} Skills: * Level 1.9 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.8 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Tukima's Dance Hex 11% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Fugue of the Fallen Necr 1% N/A 63% 3 Anguish Hex/Necr 3% N/A 75% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A ball python comes into view. The ball python moves out of view. An orc comes into view. It is wielding a +0 falchion. The ball python hisses angrily. The rat attacks as it pursues you! The rat barely misses you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The rat bites you. You shoot a sling bullet. The sling bullet barely misses the rat. A giggling sprite leaps out and smacks the rat with its own front foot. You kill the rat! The ball python misses you. x2 You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! You shoot a sling bullet. The sling bullet hits the orc. The orc shouts! The orc is moderately wounded. A giggling sprite leaps out and bonks the orc with its +0 falchion. You kill the orc! You hear an angry hiss. An adder comes into view. You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is moderately wounded. The jinxing sprites lose interest in you. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is severely wounded. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣.P#####......###.......### ♣♣P ♣÷♣.†....###...##.....# ♣♣♣♣♣♣...................# ....$.##.......>.#.....# ...#####.........####### ..... #.........### ## ####..###.#####..[..####. #......#####.......#. #...@...........##... #.........####...###.# #.........####...###.# #..................... #.........#####..##.## #.........# ##.#..# ##.......## #...## ...)..... ##### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs 2 ribbon worms (D:2) An orc (D:2) 3 bats 3 endoplasms (D:1) 3 giant cockroaches 2 hobgoblins A kobold (D:1) 2 quokkas (D:2) 4 ball pythons 5 goblins A rat (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 140 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 153 | D:1 | Learned a level 2 spell: Jinxbite 586 | D:1 | You fall into a shaft and drop 1 floor! 600 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/5 612 | D:2 | Reached skill level 1 in Long Blades 615 | D:2 | Identified the +2 leather armour of Gallantry {Rampage} 678 | D:2 | Reached skill level 4 in Hexes 793 | D:2 | Found a faded altar of an unknown god. 821 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/6 821 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_cross, st_stairs_13 D:2: layout_rooms, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Long Blades | 1 | 1.2 Hexes | 4 | 4.1 Fighting | | 1.9 Ranged Weapons | | 2.0 Spellcasting | | 1.8 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 53 | || 53 Cast: Jinxbite | 9 | || 9 Ability: Shaft Self | 1 | || 1 Dig | 1 | || 1 Armour: Robe | 13 | || 13 Dodge: Dodged | 7 | || 7