Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15760694835898314517 53 Hiroshi the Vexing (level 4, 33/33 HPs) Began as a Formicid Hexslinger on Dec 29, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (618 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 618, Time: 00:01:10 Health: 33/33 AC: 2 Str: 13 XL: 4 Next: 10% Magic: 1/6 EV: 12 Int: 12 God: Gold: 36 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} Skills: * Level 1.9 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.3 Dodging * Level 1.8 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll is moderately wounded. You hear a shout! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. The gnoll seems less drained. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll seems less drained. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You hear a splash. The jinxing sprites lose interest in you. A gnoll comes into view. It is wielding a +0 club. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. You kill the gnoll! You hear a splash. You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....#.# ##...## # #..## #.## #.# #.# #.# #.######.# ........@### #.######~))# ###≈~~≈~~.. .g≈..~~≈≈ ..g.....~~ #g###.##..~ #. .# .. .{ .# # .g .# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins 2 quokkas (D:1) 2 ball pythons 2 kobolds (D:1) A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 94 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 97 | D:1 | Learned a level 2 spell: Jinxbite 225 | D:1 | Found a faded altar of an unknown god. 439 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 511 | D:1 | You fall into a shaft and drop 1 floor! 511 | D:2 | Found a snail-covered altar of Cheibriados. 604 | D:2 | Reached skill level 1 in Long Blades 604 | D:2 | Reached skill level 4 in Hexes 618 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/6 618 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, ebering_ecumenical_altar_ruins D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_small_a, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Long Blades | 1 | 1.2 Hexes | 4 | 4.1 Fighting | | 1.9 Ranged Weapons | | 2.0 Spellcasting | | 1.8 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 65 | || 65 Cast: Jinxbite | 3 | || 3 Ability: Shaft Self | 1 | || 1 Armour: Robe | 10 | || 10 Dodge: Dodged | 7 | || 7