Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17268796688945744436 51 Hiroshi the Vexing (level 4, 33/33 HPs) Began as a Formicid Hexslinger on Dec 29, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:31 (974 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 974, Time: 00:01:32 Health: 33/33 AC: 5 Str: 13 XL: 4 Next: 7% Magic: 1/6 EV: 11 Int: 12 God: Gold: 79 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . k - +1 robe {rN+} rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + j - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe j - a +1 pair of boots (worn) k - a +1 robe of positive energy (worn) Jewellery h - a ring of poison resistance Scrolls b - a scroll of poison d - 3 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} Potions e - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} g - a potion of mutation {unknown} Skills: * Level 1.9 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.8 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 16% 3 Sigil of Binding Hex 11% N/A 16% 3 Kiss of Death Conj/Necr 4% 2d5 28% 1 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dispel Undead Necr 1% 3d6 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and smacks the adder with its own tail. The adder is heavily wounded. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet misses the frilled lizard. The frilled lizard hisses angrily. A giggling sprite leaps out and makes the frilled lizard trip over its own talons. You kill the frilled lizard! A giggling sprite leaps out and ties the adder's tail in a knot. The adder is severely wounded. The adder bites you. Unknown command. You shoot a sling bullet. The sling bullet closely misses the adder. The jinxing sprites lose interest in you. The adder bites you but does no damage. Unknown command. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder bites you. The adder misses you. You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is almost dead. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .†# #.# #.# #.. #.#.# #.#.# #######†#.# .......@#.# .######.#.# #.#.# ######.#.# ## ..........## .# #######....####### .# #..........# .# ###...#####.# .# #...#...# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 2 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds 2 ball pythons (D:1) 6 bats A frilled lizard (D:2) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 354 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 357 | D:1 | Learned a level 2 spell: Jinxbite 483 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 653 | D:1 | You fall into a shaft and drop 1 floor! 657 | D:2 | Found a snail-covered altar of Cheibriados. 727 | D:2 | Reached skill level 1 in Long Blades 727 | D:2 | Reached skill level 4 in Hexes 816 | D:1 | You fall into a shaft and drop 1 floor! 974 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/6 974 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, hangedman_decor_push D:2: layout_loops_ring, basic_altar, kennysheep_generic_room_8 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Long Blades | 1 | 1.2 Hexes | 4 | 4.1 Fighting | | 1.9 Ranged Weapons | | 2.0 Spellcasting | | 1.8 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 97 | || 97 Cast: Jinxbite | 6 | || 6 Ability: Shaft Self | 2 | || 2 Armour: Robe | 43 | || 43 Dodge: Dodged | 45 | || 45