Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12990656162464436398 100 Hiroshi the Vexing (level 5, 14/38 HPs) Began as a Formicid Hexslinger on Dec 29, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:01:25 (1121 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 1121, Time: 00:01:26 Health: 14/38 AC: 3 Str: 13 XL: 5 Next: 3% Magic: 2/8 EV: 12 Int: 12 God: Gold: 70 SH: 0 Dex: 18 Spells: 6/8 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . h - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, mildly poisoned (14 -> 10), weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) h - a +0 cloak (worn) Jewellery j - a ring of ice Scrolls b - 2 scrolls of poison d - a scroll of fear {unknown} f - 3 scrolls of teleportation {unknown} l - a scroll of torment {unknown} Potions i - a potion of berserk rage k - a potion of cancellation {unknown} Skills: * Level 2.3 Fighting * Level 1.6 Long Blades - Level 2.0 Ranged Weapons * Level 2.4 Dodging * Level 2.1 Spellcasting * Level 4.3 Hexes - Level 1.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 17% N/A 14% 3 Inner Flame Hex/Fire 11% N/A 26% 3 Cause Fear Hex 8% N/A 41% 4 Frozen Ramparts Ice 2% 1d1 63% 3 Ozocubu's Armour Ice 1% N/A 63% 3 Dimensional Bullseye Hex/Tloc 4% N/A 73% 4 Metabolic Englaciation Hex/Ice 4% N/A 97% 5 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are lethally poisoned! The scorpion poisons you! It was a potion of berserk rage. Your stasis prevents you from going berserk. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion seems less drained. The scorpion closely misses you. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. Unknown command. It was a potion of heal wounds. You feel much better. You feel sick. The scorpion closely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. A giggling sprite leaps out and makes the scorpion trip over its own legs. The scorpion is almost dead. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. You feel sick. The scorpion stings you. Unknown command. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. A giggling sprite leaps out and makes the scorpion trip over its own legs. You kill the scorpion! The jinxing sprites lose interest in you. You feel sick. Your Fighting skill increases to level 2! Your Spellcasting skill increases to level 2! You have reached level 4! You feel stronger. You have reached level 5! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. ..# ####.....## .... ..... .... ..#.##. #... .... ...... #.. .#.###.#.# . #.#.#........ ....##?.##.....# .......@.#<....# { .......#.......# ...............# #......###..##.##### #...... #..##.....# #...... #..##..##...# #...... ......... ... #...... ###.######.. . #.. #.# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) An adder (D:2) 2 dart slugs (D:2) An endoplasm (D:2) 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:1) 4 bats 2 frilled lizards (D:2) 2 kobolds 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 116 | D:1 | Found Aroptaut's Distillery. 163 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 166 | D:1 | Learned a level 2 spell: Jinxbite 438 | D:1 | You fall into a shaft and drop 1 floor! 587 | D:2 | Reached skill level 1 in Long Blades 587 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/5 659 | D:2 | Reached skill level 4 in Hexes 1095 | D:2 | You fall into a shaft and drop 2 floors! 1106 | D:4 | Noticed a scorpion 1120 | D:4 | Killed a scorpion 1121 | D:4 | Reached XP level 4. HP: 12/33 MP: 2/7 1121 | D:4 | Reached XP level 5. HP: 14/38 MP: 2/8 1121 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, serial_shops, nicolae_shop_rolling_square, minmay_misc_feat_more_columns D:2: layout_loops_ring D:4: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.4 Long Blades | 1 | 1.6 Hexes | 4 | 4.3 Fighting | 2 | 2.3 Spellcasting | 2 | 2.1 Ranged Weapons | | 2.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 64 | || 64 Cast: Jinxbite | 5 | || 5 Ability: Shaft Self | 2 | || 2 Use: Potion | 3 | || 3 Armour: Robe | 15 | || 15 Dodge: Dodged | 17 | || 17