Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12720489528717938334 57 Hiroshi the Vexing (level 4, 33/33 HPs) Began as a Formicid Hexslinger on Dec 29, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:14 (966 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 966, Time: 00:01:15 Health: 33/33 AC: 2 Str: 13 XL: 4 Next: 18% Magic: 3/6 EV: 12 Int: 12 God: Gold: 67 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery d - a ring of resist corrosion h - a ring of flight (left hand) Scrolls b - 3 scrolls of poison i - a scroll of torment {unknown} j - a scroll of vulnerability {unknown} Potions e - a potion of might {unknown} f - a potion of lignification {unknown} g - a potion of enlightenment {unknown} Skills: * Level 2.0 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.3 Dodging * Level 1.8 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Petrify Alch/Erth 1% N/A 95% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sling bullet hits the giant cockroach but does no damage. The giant cockroach is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the giant cockroach. The giant cockroach barely misses you. You shoot a sling bullet. The sling bullet barely misses the giant cockroach. The giant cockroach barely misses you. The giant cockroach closely misses you. You shoot a sling bullet. The sling bullet closely misses the giant cockroach. The giant cockroach barely misses you. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The giant cockroach bites you. x2 You shoot a sling bullet. The sling bullet barely misses the giant cockroach. The giant cockroach bites you but does no damage. You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. The giant cockroach is moderately wounded. A giggling sprite leaps out and smacks the giant cockroach with its own antenna. You kill the giant cockroach! You see here a giant cockroach corpse. An adder comes into view. Found 2 pink potions and 2 boomerangs. The adder hisses angrily. You shoot a sling bullet. The sling bullet hits the adder! The adder is heavily wounded. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is almost dead. You shoot a sling bullet. The sling bullet closely misses the adder. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! Your Fighting skill increases to level 2! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.###.# .# #.#.# #.# .# #.#.###.# .# #.#<....# .# #.#.#######.###### #.#...........[... #.########†###### #.. #.######## ### #.@......# #........# ...?..!...# ###........# #...[..(.# #........# #........# ########## There were no monsters in sight! Vanquished Creatures 4 adders (D:2) A ball python (D:1) A bat (D:2) 4 endoplasms 3 giant cockroaches 2 hobgoblins 3 frilled lizards (D:1) A goblin (D:2) A kobold (D:1) A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 234 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 237 | D:1 | Learned a level 2 spell: Jinxbite 541 | D:1 | You fall into a shaft and drop 1 floor! 623 | D:2 | Reached XP level 3. HP: 19/26 MP: 1/5 744 | D:2 | Reached skill level 1 in Long Blades 744 | D:2 | Reached skill level 4 in Hexes 966 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/6 966 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic D:2: layout_basic, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Long Blades | 1 | 1.2 Hexes | 4 | 4.1 Fighting | 2 | 2.0 Ranged Weapons | | 2.0 Spellcasting | | 1.8 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 65 | || 65 Cast: Jinxbite | 7 | || 7 Ability: Shaft Self | 1 | || 1 Dig | 1 | || 1 Armour: Robe | 24 | || 24 Dodge: Dodged | 28 | || 28