Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2048150315026111344 53 Hiroshi the Vexing (level 4, 30/33 HPs) Began as a Formicid Hexslinger on Dec 30, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:09 (1295 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 1295, Time: 00:01:09 Health: 30/33 AC: 2 Str: 13 XL: 4 Next: 10% Magic: 3/6 EV: 11 Int: 12 God: Gold: 89 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery i - an amulet of guardian spirit Scrolls b - 2 scrolls of poison f - a scroll of immolation {unknown} g - a scroll of brand weapon {unknown} j - a scroll of identify {unknown} k - a scroll of noise {unknown} m - a scroll of teleportation {unknown} Potions d - 2 potions of enlightenment {unknown} e - 2 potions of haste {unknown} h - a potion of lignification {unknown} l - a potion of invisibility {unknown} Skills: * Level 2.0 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.8 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Foxfire Conj/Fire 8% 2x1d4 22% 1 Inner Flame Hex/Fire 7% N/A 28% 3 Lesser Beckoning Tloc 2% N/A 38% 2 Cause Fear Hex 5% N/A 45% 4 Teleport Other Tloc 1% N/A 63% 3 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Maxwell's Portable Pile Tloc Unusable (3-9)d2 N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You see here a +0 short sword. You sense a monster nearby. A quokka comes into view. A quokka is nearby! You shoot a sling bullet. The sling bullet closely misses the quokka. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! No target in view! No target in view! A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! No target in view! No target in view! The sprites lose interest in your situation. You see here a frilled lizard corpse. Magic restored. An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet completely misses the adder. The adder bites you. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! Your Fighting skill increases to level 2! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.....##..#.###.. #.# #.####.#.#.##..#.# ### #.# #....).........#.# ## #.# ######.#.#.###.#.##... #.# #.....# #....#.## #.# ###.### ###...... #.# #.########.#.## #.# #####.##.........## #<# #.@.........##.#### #.# #.###.####...#.##.. #.# #. #.# #......#.# #.####### #. #.####........# #.......# #. #.#...†........ #######.# #. #.............. #......# #. ###............ ##.###### #. ####........# ##...######## #......#.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 ball pythons 2 bats 3 endoplasms 4 goblins 3 hobgoblins 2 jackals (D:1) 3 kobolds 2 quokkas 2 frilled lizards (D:2) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 275 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 278 | D:1 | Learned a level 2 spell: Jinxbite 543 | D:1 | Reached XP level 3. HP: 20/26 MP: 5/5 911 | D:1 | You fall into a shaft and drop 1 floor! 937 | D:2 | Found a shimmering altar of Xom. 965 | D:2 | Reached skill level 1 in Long Blades 965 | D:2 | Reached skill level 4 in Hexes 1295 | D:2 | Reached XP level 4. HP: 30/33 MP: 3/6 1295 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic D:2: layout_loops_ring, basic_altar, minmay_misc_feat_room Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Long Blades | 1 | 1.2 Hexes | 4 | 4.1 Fighting | 2 | 2.0 Ranged Weapons | | 2.0 Spellcasting | | 1.8 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 72 | || 72 Cast: Jinxbite | 4 | || 4 Ability: Shaft Self | 1 | || 1 Armour: Robe | 15 | || 15 Dodge: Dodged | 7 | || 7