Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5739650405519973543 55 Hiroshi the Vexing (level 4, 27/33 HPs) Began as a Formicid Hexslinger on Dec 30, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:35 (866 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 866, Time: 00:01:36 Health: 27/33 AC: 2 Str: 13 XL: 4 Next: 14% Magic: 3/6 EV: 11 Int: 18 God: Gold: 110 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery h - a +6 ring of intelligence (left hand) Scrolls b - a scroll of poison d - a scroll of revelation {unknown} e - a scroll of torment {unknown} f - 4 scrolls of identify {unknown} k - a scroll of teleportation {unknown} Potions g - 3 potions of curing {unknown} i - a potion of degeneration {unknown} j - a potion of haste {unknown} l - a potion of mutation {unknown} Skills: * Level 2.0 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.9 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 10% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Cause Fear Hex 8% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Terence D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A gnoll comes into view. It is wielding a +0 club. You see here a +0 whip. Found a stone staircase leading down. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and doodles on the gnoll's face. You kill the gnoll! The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. The gnoll misses you. Unknown command. Unknown command. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. Unknown command. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll barely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The jinxing sprites lose interest in you. You hear a shout! Your Fighting skill increases to level 2! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) g.. ..# {{.# #.# # #.####.# # #. #..g...### .#. #...{....g ...#.......# #.##.#....##g########.# ......<...)..).)@...>.# ######.##.#######....... #..#.#.##.# .....~~ #......#... #....~⌠ ##.#...##### ###.~. .....#.# .. ...#.#.# . ####.#.# ..#>. You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 6 bats 2 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:1) 3 hobgoblins 3 kobolds 2 quokkas (D:1) 4 ball pythons 3 frilled lizards 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 92 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 95 | D:1 | Learned a level 2 spell: Jinxbite 374 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 648 | D:1 | You fall into a shaft and drop 1 floor! 689 | D:2 | Reached skill level 1 in Long Blades 689 | D:2 | Reached skill level 4 in Hexes 742 | D:2 | Found a runed translucent door. 817 | D:2 | Noticed Terence 834 | D:2 | You fall into a shaft and drop 1 floor! 838 | D:3 | Noticed Sigmund 866 | D:3 | Reached XP level 4. HP: 27/33 MP: 3/6 866 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms, minmay_door_square, chequers_serial_rivers_large_b, kennysheep_crisscross D:2: layout_rooms, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_alcove_4, corexii_leaking_fountain, uniq_ijyb, uniq_jessica, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Long Blades | 1 | 1.2 Hexes | 4 | 4.1 Fighting | 2 | 2.0 Ranged Weapons | | 2.0 Spellcasting | | 1.9 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 95 | || 95 Cast: Jinxbite | 2 | || 2 Ability: Shaft Self | 2 | || 2 Armour: Robe | 35 | || 35 Dodge: Dodged | 49 | || 49