Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6442483556977526801 33 Hiroshi the Vexing (level 3, 0/27 HPs) Began as a Formicid Hexslinger on Dec 30, 2024. Slain by Sigmund ... wielding a +2 scythe of flaming (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (623 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 623, Time: 00:01:46 Health: 0/27 AC: 2 Str: 12 XL: 3 Next: 47% Magic: 2/5 EV: 11 Int: 12 God: Gold: 26 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} i - a scroll of immolation {unknown} Potions e - a potion of enlightenment {unknown} f - a potion of haste {unknown} g - a potion of curing {unknown} Skills: * Level 1.7 Fighting * Level 1.0 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.7 Spellcasting * Level 4.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Sigmund shouts! A giggling sprite leaps out and smacks Sigmund with his own hand. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. The jinxing sprites lose interest in you. Sigmund gestures at you while chanting. You resist with some effort. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Sigmund whispers, "You'll know eternity soon." You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund casts a spell at you. You are confused. You are too confused! You bump into the rock wall. Sigmund barely misses you. You bump into the rock wall. You feel less confused. Sigmund hits you from afar with a +2 scythe of flaming! Sigmund burns you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of flaming and wearing a +0 robe (heavily wounded, heavily drained, chance to call a sprite on attack: 59%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is severely wounded. The jinxing sprites lose interest in you. Sigmund hits you from afar with a +2 scythe of flaming! You die... Sigmund begins carving another notch in his scythe. .## #...... .# ..## #######.#......##.## ...## ..........#........# ....##................#..## .....#....... ..##......... .....#....... #............ .....#....... #.##........) ....##..)....##.###......# ...## ..........@.@..##### ..#############.###### ...[....# #.# ..#####.#######.# .....##.........# #.......######### #.##.##.# #.......# #.##....# You could see Sigmund (very drained). Vanquished Creatures 5 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) 6 kobolds A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 87 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 90 | D:1 | Learned a level 2 spell: Jinxbite 405 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 519 | D:1 | You fall into a shaft and drop 1 floor! 525 | D:2 | Reached skill level 1 in Long Blades 525 | D:2 | Reached skill level 4 in Hexes 610 | D:2 | Noticed Sigmund 623 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring, minmay_indecisive_spiral D:2: layout_loops_cross, ebering_ecumenical_altar_abandoned, minmay_pentomino_s4, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Long Blades | 1 | 1.0 Hexes | 4 | 4.0 Fighting | | 1.7 Ranged Weapons | | 2.0 Spellcasting | | 1.7 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 85 Cast: Jinxbite || 5 Ability: Shaft Self || 1 Armour: Robe || 48 Dodge: Dodged || 52