Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7345122580183893919 68 Hiroshi the Vexing (level 4, 25/33 HPs) Began as a Formicid Hexslinger on Jan 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (748 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 748, Time: 00:01:11 Health: 25/33 AC: 2 Str: 13 XL: 4 Next: 41% Magic: 2/7 EV: 12 Int: 12 God: Gold: 28 SH: 0 Dex: 18 Spells: 5/7 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) f - a +0 cloak Scrolls b - 2 scrolls of poison Potions d - a potion of curing {unknown} e - a potion of magic {unknown} Skills: * Level 2.0 Fighting * Level 1.3 Long Blades - Level 2.0 Ranged Weapons * Level 2.3 Dodging * Level 2.0 Spellcasting * Level 4.2 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sling bullet closely misses the bombardier beetle. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. A giggling sprite leaps out and makes the bombardier beetle trip over its own legs. The bombardier beetle is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! You shoot a sling bullet. The sling bullet closely misses the bombardier beetle. A giggling sprite leaps out and smacks the bombardier beetle with its own antenna. The bombardier beetle is moderately wounded. The liquid fire burns you! Unknown command. You shake off some of the fire as you move. The liquid fire burns you! The jinxing sprites lose interest in you. You shake off the liquid fire. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The bombardier beetle seems less drained. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. A giggling sprite leaps out and makes the bombardier beetle trip over its own legs. The bombardier beetle is almost dead. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. A giggling sprite leaps out and makes the bombardier beetle trip over its own legs. You kill the bombardier beetle! Your Fighting skill increases to level 2! Your Spellcasting skill increases to level 2! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.# #####†.## #.#######.....## #.#.......##### #.#.##....# #.#.##..#.# #.#.##..#.# #.#.....#.# ###.#..#..#.# #..>@.##B.#.# ########..#.. #..### #..# { #... ##.# #.# { #.# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) 2 dart slugs (D:1) 3 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 7 jackals 3 quokkas 2 ball pythons 2 bats (D:1) A kobold (D:2) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 90 | D:1 | Reached XP level 2. HP: 13/21 MP: 3/3 106 | D:1 | Learned a level 2 spell: Jinxbite 466 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 662 | D:2 | Reached skill level 4 in Hexes 664 | D:2 | Reached skill level 1 in Long Blades 748 | D:2 | Reached XP level 4. HP: 25/33 MP: 2/7 748 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring D:2: layout_basic, minmay_quantized Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Hexes | 4 | 4.2 Long Blades | 1 | 1.3 Fighting | 2 | 2.0 Spellcasting | 2 | 2.0 Ranged Weapons | | 2.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 74 | || 74 Cast: Jinxbite | 4 | || 4 Armour: Robe | 25 | || 25 Dodge: Dodged | 30 | || 30