Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13019291647087191274 63 Hiroshi the Vexing (level 4, 30/33 HPs) Began as a Formicid Hexslinger on Jan 6, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:06 (756 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 756, Time: 00:03:07 Health: 30/33 AC: 2 Str: 13 XL: 4 Next: 30% Magic: 3/6 EV: 12 Int: 12 God: Gold: 54 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) h - a +0 dagger of speed Armour c - a +0 robe (worn) g - a +0 pair of boots i - a +0 pair of boots j - a +0 buckler Jewellery k - an amulet of faith Scrolls b - 2 scrolls of poison d - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} Potions e - 2 potions of lignification {unknown} f - a potion of magic {unknown} l - a potion of haste {unknown} Skills: * Level 2.0 Fighting * Level 1.3 Long Blades - Level 2.0 Ranged Weapons * Level 2.3 Dodging * Level 1.9 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! m - a scroll labelled GONGIRCHOOXT Why would you want to do that? An iguana comes into view. The iguana hisses angrily. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is lightly wounded. You extend your mandibles. You dig through the rock wall. You feel drained. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The iguana enters a dispersal trap! You feel a strange sense of stasis. The iguana blinks! You shoot a sling bullet. The sling bullet closely misses the iguana. A giggling sprite leaps out and makes the iguana trip over its own talons. The iguana is moderately wounded. The iguana misses you. You retract your mandibles. The iguana enters a dispersal trap! You feel a strange sense of stasis. The iguana blinks! You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. A giggling sprite leaps out and makes the iguana trip over its own talons. The iguana is heavily wounded. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is almost dead. A giggling sprite leaps out and smacks the iguana with its own front talon. You kill the iguana! The jinxing sprites lose interest in you. Your life force feels restored. Your Fighting skill increases to level 2! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣.≈.# ♣.≈.# ♣ ♣.≈.# ≈ ♣. ♣.≈.## ≈.♣.♣♣♣.≈..# ≈.......≈..# ≈≈≈≈≈≈≈≈...# ........†..##### ..##.##....^@...# #†#..##.###.###.# #..........## ........##.# #..###..##.# #. #..##. .#..###..### .........# #..###.## There were no monsters in sight! Vanquished Creatures An iguana (D:3) 2 gnolls 2 endoplasms A goblin (D:1) 5 hobgoblins A quokka (D:1) A ball python (D:3) 2 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 314 | D:1 | Found Rimurhir's Weapon Emporium. 319 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 322 | D:1 | Learned a level 2 spell: Jinxbite 645 | D:1 | You fall into a shaft and drop 1 floor! 658 | D:2 | Reached XP level 3. HP: 25/26 MP: 2/5 710 | D:2 | Reached skill level 1 in Long Blades 710 | D:2 | Reached skill level 4 in Hexes 715 | D:2 | You fall into a shaft and drop 1 floor! 756 | D:3 | Reached XP level 4. HP: 30/33 MP: 3/6 756 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_unsneaky_path_a, co_window_unsneaky_path_c, co_window_broadway_a, co_window_paths_c, co_window_paths_c, co_window_paths_e, glass_columns_a, serial_shops, shop D:2: layout_loops_ring D:3: layout_loops_ring, mainiacjoe_overflow_brackets, kennysheep_small_spiral, st_stairs_10, chequers_garden Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Long Blades | 1 | 1.3 Hexes | 4 | 4.1 Fighting | 2 | 2.0 Ranged Weapons | | 2.0 Spellcasting | | 1.9 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 46 | || 46 Cast: Jinxbite | 5 | || 5 Ability: Dig | 5 | || 5 Shaft Self | 3 | || 3 Armour: Robe | 16 | || 16 Dodge: Dodged | 15 | || 15