Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13222987998641477478 50 Hiroshi the Vexing (level 4, 33/33 HPs) Began as a Formicid Hexslinger on Jan 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:01 (671 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 671, Time: 00:02:02 Health: 33/33 AC: 2 Str: 13 XL: 4 Next: 4% Magic: 3/6 EV: 11 Int: 12 God: Gold: 48 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . f - +2 dagger (drain) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 sling f - a +2 dagger of draining (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of amnesia {unknown} g - a scroll of noise {unknown} Potions d - a potion of mutation {unknown} h - a potion of enlightenment {unknown} i - a potion of brilliance {unknown} Skills: * Level 1.9 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.7 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading up here. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is an escape hatch in the ceiling here. You open the door. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is moderately wounded. You hear an angry hiss. A ribbon worm comes into view. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is heavily wounded. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You sense an unholy aura. f - a +2 dagger of draining (weapon) You hit the ribbon worm. You drain the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. Unknown command. You hit the ribbon worm but do no damage. You drain the ribbon worm. You kill the ribbon worm! You have reached level 4! You feel stronger. You barely miss the goblin. A giggling sprite leaps out and bonks the goblin with its +0 dagger. You kill the goblin! Unknown command. No target in view! Unknown command. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.#.#.##..>......####### #....>.#.######..##.. #... ####.###.# #..##### #.#. #.###.# #..# # #. #...#.. .... #. ###.### #.... #### ##.## ..... #... ###...####...... ###... #.......@)...... +..... #.#...#.##...... ###... #.##.##.# ..... #.#. # #.##.# .... #.## #.##.# ,... #. #.##.# +# #. #.##.# .. ..# ### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs 2 ribbon worms (D:2) A bat (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 5 hobgoblins 2 quokkas (D:2) 4 ball pythons 5 kobolds 2 rats (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 60 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 63 | D:1 | Learned a level 2 spell: Jinxbite 335 | D:2 | Reached XP level 3. HP: 25/26 MP: 5/5 429 | D:2 | Reached skill level 4 in Hexes 462 | D:2 | Reached skill level 1 in Long Blades 670 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/6 671 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Hexes | 4 | 4.1 Long Blades | 1 | 1.2 Fighting | | 1.9 Ranged Weapons | | 2.0 Spellcasting | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | 1 || 11 Fire: Sling | 67 | || 67 Cast: Jinxbite | 10 | || 10 Ability: Dig | 1 | || 1 Armour: Robe | 19 | || 19 Dodge: Dodged | 20 | || 20