Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10919025217585936095 49 Hiroshi the Vexing (level 4, 31/33 HPs) Began as a Formicid Hexslinger on Jan 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:21 (476 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 476, Time: 00:02:22 Health: 31/33 AC: 2 Str: 13 XL: 4 Next: 1% Magic: 2/6 EV: 11 Int: 12 God: Gold: 88 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles f - a throwing net Armour c - a +0 robe (worn) Magical Staves g - a staff of earth Scrolls b - a scroll of poison d - a scroll of fog {unknown} e - a scroll of enchant armour {unknown} Potions h - a potion of attraction {unknown} i - a potion of cancellation {unknown} j - 2 potions of might {unknown} Skills: * Level 2.0 Fighting * Level 1.1 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.7 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the adder! No target in view! A ribbon worm comes into view. You see here an adder corpse. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. A giggling sprite leaps out and makes the ribbon worm trip over its own tail. The ribbon worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. A giggling sprite leaps out and makes the ribbon worm trip over its own tail. You kill the ribbon worm! No target in view! The jinxing sprites lose interest in you. The sprites lose interest in your situation. A giant cockroach comes into view. You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach barely misses you. You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. The giant cockroach bites you. The giant cockroach bites you but does no damage. You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! Your Fighting skill increases to level 2! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. .# ##.##.# ###...#.# #.....#.##### #.....#.....# .......#.....#. #.###.......... #.##...@......# #.##.#.#†....## #......#.....# # #.#....#.....# #. #.#..#.#.....# #. #.†..#.#.....# ##### #.#..#.#.##### #≈≈≈≈ #..>##.#.# ≈≈≈≈≈ ###.##.# ≈≈≈~. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:2) 4 goblins 3 hobgoblins (D:1) 3 kobolds 4 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 94 | D:1 | Reached XP level 2. HP: 11/19 MP: 3/3 97 | D:1 | Learned a level 2 spell: Jinxbite 228 | D:1 | Reached XP level 3. HP: 22/26 MP: 5/5 284 | D:1 | Reached skill level 4 in Hexes 287 | D:1 | Reached skill level 1 in Long Blades 338 | D:1 | You fall into a shaft and drop 1 floor! 476 | D:2 | Reached XP level 4. HP: 31/33 MP: 2/6 476 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_rooms D:2: minmay_recursive_quarters, layout_basic, shapermc_ecumenical_altar_mp_highgroup, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Hexes | 4 | 4.1 Long Blades | 1 | 1.1 Fighting | 2 | 2.0 Ranged Weapons | | 2.0 Spellcasting | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 80 | || 80 Cast: Jinxbite | 7 | || 7 Ability: Dig | 1 | || 1 Shaft Self | 1 | || 1 Armour: Robe | 28 | || 28 Dodge: Dodged | 15 | || 15