Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18200201453212349515 48 Hiroshi the Vexing (level 4, 33/33 HPs) Began as a Formicid Hexslinger on Jan 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:40 (816 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 816, Time: 00:01:41 Health: 33/33 AC: 2 Str: 13 XL: 4 Next: 0% Magic: 3/6 EV: 11 Int: 12 God: Gold: 71 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) g - a +3 chain mail Scrolls b - a scroll of poison e - a scroll of amnesia {unknown} f - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of brilliance {unknown} Skills: * Level 1.8 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons - Level 0.1 Armour * Level 2.2 Dodging * Level 1.7 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A goblin is nearby! Your line of fire to the goblin is blocked by a plant. Found 2 scrolls labelled LEXAAS IHUIR. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You hear a splash. No target in view! No target in view! The sprites lose interest in your situation. f - 3 scrolls labelled LEXAAS IHUIR (gained 2) You feel your willpower return. Found 8 gold pieces. You now have 71 gold pieces (gained 8). A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin comes into view. It is wielding a +0 club. The goblin shouts! Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses the goblin. A giggling sprite leaps out and bonks the goblin with its +0 club. The goblin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the goblin. A giggling sprite leaps out and doodles on the goblin's face. You kill the goblin! You shoot a sling bullet. The sling bullet hits the goblin. The goblin is heavily wounded. A giggling sprite leaps out and bonks the goblin with its +0 club. You kill the goblin! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#♣~♣..# ♣##.####.~PP~♣.## ♣.....##.~~P~~..## ♣##.#.##♣P~~~P...# #.#.##♣~P~~P...## #.....~~≈~~~...~## ###.##~~≈~~...~~~# ~P~#####.#~~≈≈~~...~~~♣ P~~...)@.♣~~≈≈~~~...~~♣ P~~...)##♣~~~~~~....~~♣ P~~.##. ♣~~~~♣...~~♣♣ ... .. ~~~~~~...~P~♣ . .#. ~~P~~.~..~~~♣ ###. ~~P~)....~~~♣ .. ♣♣♣~~~..~P~~♣ .# #~~~..~~♣♣# ##~~..~♣♣ There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:1) 2 bats 2 endoplasms A giant cockroach (D:2) 7 goblins 4 hobgoblins 4 jackals (D:1) 4 ball pythons 3 frilled lizards (D:1) 4 kobolds A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 51 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 54 | D:1 | Learned a level 2 spell: Jinxbite 273 | D:1 | Reached XP level 3. HP: 20/26 MP: 5/5 479 | D:1 | Reached skill level 4 in Hexes 484 | D:1 | Reached skill level 1 in Long Blades 527 | D:1 | You fall into a shaft and drop 1 floor! 816 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/6 816 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic D:2: layout_loops_cross, basic_altar, serial_bayou, serial_bayou_pond_d, serial_bayou_shore_a, serial_bayou_pond_c, serial_bayou_ford_a, minmay_between Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Hexes | 4 | 4.1 Long Blades | 1 | 1.2 Fighting | | 1.8 Ranged Weapons | | 2.0 Armour | | 0.1 Spellcasting | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 90 | || 90 Cast: Jinxbite | 3 | || 3 Ability: Dig | 2 | || 2 Shaft Self | 1 | || 1 Armour: Robe | 14 | || 14 Dodge: Dodged | 10 | || 10