Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10077826788697736187 30 Hiroshi the Vexing (level 3, -2/27 HPs) Began as a Formicid Hexslinger on Jan 11, 2025. Slain by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:32 (83 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 83, Time: 00:00:33 Health: -2/27 AC: 2 Str: 12 XL: 3 Next: 35% Magic: 2/6 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Potions d - a potion of curing e - a potion of heal wounds f - 2 potions of magic Skills: * Level 2.2 Fighting * Level 1.6 Long Blades - Level 2.0 Ranged Weapons * Level 2.6 Dodging * Level 2.1 Spellcasting * Level 6.4 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 5% 3 Inner Flame Hex/Fire 10% N/A 17% 3 Cause Fear Hex 8% N/A 19% 4 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The floor. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to call a sprite on attack: 50%, 77% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. The sling bullet hits the ice beast but does no damage. A giggling sprite leaps out and smacks the ice beast with its own front foot. The ice beast is lightly wounded. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to call a sprite on attack: 50%, 77% to hit) You shoot a sling bullet. The sling bullet completely misses the ogre. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. A giggling sprite leaps out and makes the ice beast trip over its own feet. The ice beast is moderately wounded. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to call a sprite on attack: 50%, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. A giggling sprite leaps out and bonks the ogre with its +0 giant club. The ogre is severely wounded. The jinxing sprites lose interest in you. Unknown command. You shoot a sling bullet. The sling bullet barely misses the ogre. The sling bullet hits the ice beast. The ice beast is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... { ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓°☼@OY†)...'...B5+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast (very drained) and an ogre (very drained). Vanquished Creatures An iguana (D) A ball python (D) A hobgoblin (D) A frilled lizard (D) A kobold (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 6 | D | Reached skill level 4 in Hexes 64 | D | Noticed an ogre 64 | D | Noticed an iguana 64 | D | Noticed an ice beast 64 | D | Noticed a bombardier beetle 74 | D | Killed an iguana 75 | D | Reached skill level 1 in Long Blades 75 | D | Reached skill level 6 in Hexes 75 | D | Reached XP level 2. HP: 15/22 MP: 3/5 75 | D | Reached XP level 3. HP: 18/27 MP: 3/6 78 | D | Learned a level 2 spell: Jinxbite 83 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Hexes | 6 | 6.4 Dodging | 2 | 2.6 Fighting | 2 | 2.2 Long Blades | 1 | 1.6 Spellcasting | 2 | 2.1 Ranged Weapons | | 2.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 18 Cast: Jinxbite || 1 Use: Scroll || 1 Armour: Robe || 9 Dodge: Dodged || 3