Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5733311126662942775 58 Hiroshi the Vexing (level 4, 33/33 HPs) Began as a Formicid Hexslinger on Jan 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:37 (509 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 509, Time: 00:02:38 Health: 33/33 AC: 2 Str: 13 XL: 4 Next: 21% Magic: 6/6 EV: 12 Int: 12 God: Gold: 25 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison d - 3 scrolls of identify {unknown} e - a scroll of noise {unknown} g - 2 scrolls of fear {unknown} h - a scroll of silence {unknown} i - a scroll of amnesia {unknown} k - a scroll of blinking {unknown} Potions f - 2 potions of enlightenment {unknown} j - a potion of curing {unknown} Skills: * Level 2.0 Fighting * Level 1.2 Long Blades - Level 2.0 Ranged Weapons * Level 2.3 Dodging * Level 1.9 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Olgreb's Toxic Radiance Alch 1% N/A 95% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The bat closely misses you. You shoot a sling bullet. The sling bullet barely misses the bat. The bat barely misses you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the bat. The bat completely misses you. The bat hits you. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! No target in view! No target in view! There is a stone staircase leading down here. Found a leather armour and a scroll labelled YTEUDGHATHRO. A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. You feel your willpower return. You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! Your Fighting skill increases to level 2! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! k - a scroll labelled YTEUDGHATHRO A bat comes into view. Found a stone staircase leading up. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! A rat comes into view. Found a scroll labelled COBLUL XAEPPUTIKUZ. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . . .r . .. .# . #.# ... ?. ## ... .# .# #.#########.# ... <.#.........@.# ### #.............# .### #..........# ...## ##.......[.# ##..# #........## ##.# ##.........# { #†####..........# #.#.............# #...###.........# You could see a rat (asleep). Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 2 dart slugs 4 bats 8 endoplasms A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins (D:1) 2 quokkas 4 ball pythons (D:1) 2 frilled lizards (D:1) 5 kobolds 4 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 119 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 122 | D:1 | Learned a level 2 spell: Jinxbite 228 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/5 281 | D:1 | Reached skill level 4 in Hexes 286 | D:1 | Reached skill level 1 in Long Blades 324 | D:1 | You fall into a shaft and drop 1 floor! 383 | D:2 | Identified the +0 leather armour "Xakhluwnisocs" {Rampage | rElec Slay-5 SInv} 474 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/6 509 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, minmay_misc_feat_x D:2: layout_rooms, serial_shops, nicolae_shop_hallway_stairs Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Hexes | 4 | 4.1 Long Blades | 1 | 1.2 Fighting | 2 | 2.0 Ranged Weapons | | 2.0 Spellcasting | | 1.9 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 91 | 11 || 102 Cast: Jinxbite | 10 | || 10 Ability: Shaft Self | 1 | || 1 Armour: Robe | 33 | 3 || 36 Dodge: Dodged | 21 | 6 || 27