Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8225788669544184845 42 Hiroshi the Vexing (level 3, -1/26 (27) HPs) Began as a Formicid Hexslinger on Mar 22, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:37 (682 turns). Hiroshi the Vexing (Formicid Hexslinger) Turns: 682, Time: 00:01:37 HP: -1/26 (27) AC: 2 Str: 12 XL: 3 Next: 80% MP: 0/5 EV: 11 Int: 12 God: Gold: 43 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -5), weak-willed, jinxed, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} g - a scroll of fog {unknown} Skills: * Level 1.8 Fighting * Level 1.1 Long Blades - Level 2.0 Ranged Weapons * Level 2.2 Dodging * Level 1.8 Spellcasting * Level 4.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Summon Small Mammal Summ 4% N/A 28% 1 Inner Flame Hex/Fire 7% N/A 30% 3 Call Imp Summ 2% N/A 38% 2 Call Canine Familiar Summ 1% N/A 63% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jinxing sprites lose interest in you. The adder bites you. Robin roars a battlecry! You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits Robin. Robin is moderately wounded. Robin seems less drained. The jackal seems less drained. The adder misses you. The adder bites you. Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! A goblin comes into view. It is wielding a +0 dagger. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. Unknown command. You retract your mandibles. You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet closely misses Robin. The sling bullet barely misses the goblin. A giggling sprite leaps out and doodles on the goblin's face. The goblin is severely wounded. You die... ### ##@# #######S## #### #....hg## ..... ########....gg{# ..... #..........)g{.#...... #........))....#...... #........)............ #..........#h......#. #......#####g......# You could see Robin, an adder, a jackal, a hobgoblin (strong) and 2 goblins. Vanquished Creatures 3 dart slugs (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 8 goblins 4 hobgoblins 2 jackals (D:2) A kobold (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hiroshi the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 114 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 117 | D:1 | Learned a level 2 spell: Jinxbite 349 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 555 | D:1 | Reached skill level 4 in Hexes 613 | D:1 | Reached skill level 1 in Long Blades 615 | D:1 | You fall into a shaft and drop 1 floor! 666 | D:2 | Noticed Robin 681 | D:2 | HP: 1/26 [adder (4)] 682 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_c, serial_bayou_ford_a, serial_bayou_shore_b D:2: layout_basic, basic_altar, serial_park_tiny_1, uniq_robin, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Hexes | 4 | 4.0 Long Blades | 1 | 1.1 Fighting | | 1.8 Ranged Weapons | | 2.0 Spellcasting | | 1.8 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 80 Cast: Jinxbite || 4 Ability: Dig || 2 Shaft Self || 1 Use: Potion || 1 Armour: Robe || 33 Dodge: Dodged || 25