Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 18004399599346835080 186 Hourai the Shooter (level 5, -8/38 HPs) Began as a Coglin Hunter on Sept 9, 2024. Mangled by a crocodile (11 damage) ... in a sewer. The game lasted 00:01:30 (2010 turns). Hourai the Shooter (Coglin Hunter) Turns: 2010, Time: 00:01:31 Health: -8/38 AC: 3 Str: 11 XL: 5 Next: 66% Magic: 5/5 EV: 11 Int: 8 God: Gold: 143 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +3 sling (heavy) {Aida} rCold . . . d - +0 sling {Diego} rNeg . . . h - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 143 gold pieces. Inventory: Hand Weapons a - a +3 heavy sling (weapon) {Aida} d - a +0 sling (offhand) {Diego} Armour h - a +0 robe (worn) i - a +0 cloak (worn) Scrolls b - 2 scrolls of teleportation m - a scroll of poison {unknown} n - a scroll of identify {unknown} o - a scroll of enchant armour {unknown} Potions c - a potion of heal wounds {unknown} e - a potion of cancellation {unknown} f - a potion of attraction {unknown} g - a potion of enlightenment j - a potion of berserk rage {unknown} k - a potion of ambrosia {unknown} l - 2 potions of magic {unknown} p - 2 potions of curing {unknown} q - a potion of resistance {unknown} Skills: - Level 2.0 Fighting + Level 6.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 41% 1 Blink Tloc 0% N/A 54% 2 Lesser Beckoning Tloc 0% N/A 54% 2 Momentum Strike Conj/Tloc 0% 3d8 54% 2 Searing Ray Conj 0% 2d4 54% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Kikubaaqudgha Annotations: D:3 Sigmund, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A crocodile is nearby! You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is moderately wounded. You shoot a sling bullet. The sling bullet completely misses the crocodile. You shoot a sling bullet. The sling bullet closely misses the crocodile. A crocodile is nearby! You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is moderately wounded. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. The crocodile bites you! The crocodile drags you backwards! The crocodile misses you. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you. The crocodile drags you backwards! Splash! You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is severely wounded. The crocodile bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is almost dead. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile bites you! You die... #~# #~# #~# ##### ##~## # ##.~.## ##†.~## ## #..~~.####.~.~.#####. ####~ #~~.~.~~~~..∩.~≈≈≈≈≈~ ≈≈≈≈. #.~...####.~.@l##≈ #. ##..~## ##.~.## ## ##~## ##≈## # #~# #≈# #≈ #~# #≈# #≈# #~# #≈# #≈# ##~## ##≈## ##≈## # ##~..## ##~~.## ##.~~## ## #.....####~....#####.....####. You could see a crocodile. Vanquished Creatures Natasha (D:3) 7 adders 3 river rats A dart slug (D:1) 4 ribbon worms 4 endoplasms 4 giant cockroaches (D:1) 5 hobgoblins 4 jackals (D:1) 4 kobolds A quokka (D:2) 8 ball pythons 9 bats 2 frilled lizards 4 goblins 8 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hourai the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 88 | D:1 | Reached skill level 4 in Ranged Weapons 88 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 293 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1044 | D:2 | Reached skill level 5 in Ranged Weapons 1044 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/4 1455 | D:3 | Noticed Terence 1455 | D:3 | Noticed Sigmund 1554 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1737 | D:3 | Noticed Natasha 1741 | D:3 | Killed Natasha 1775 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1858 | D:3 | Found a glowing drain. 1865 | Sewer | Entered a sewer 1920 | Sewer | Reached skill level 6 in Ranged Weapons 2001 | Sewer | Noticed a crocodile 2010 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_basic, minmay_cut_off D:2: layout_rooms D:3: layout_loops_cross, nemelex_diamond_rough_becter, kiku_gazebo_garden_becter, lightli_sewer_entry_pipes, uniq_terence, uniq_sigmund, uniq_natasha Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 146 | 166 || 312 Use: Scroll | | 4 || 4 Armour: Leather armour | 3 | || 3 Robe | 4 | 16 || 20 Dodge: Dodged | 11 | 15 || 26