Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8758907787079775402 1 Walker the Slasher (level 1, 15/16 HPs) Began as a Coglin Gladiator on Oct 11, 2024. Got out of the dungeon alive. The game lasted 00:00:20 (25 turns). Walker the Slasher (Coglin Gladiator) Turns: 25, Time: 00:00:20 Health: 15/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Mizue} rCold . . . f - +0 dagger {Javier} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Mizue} f - a +0 dagger (offhand) {Javier} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting * Level 3.0 Long Blades + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an open door, spattered with blood here. You hit the hobgoblin with your +0 dagger. The hobgoblin is moderately wounded. You hit the hobgoblin with your +0 long sword. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You barely miss the hobgoblin with your +0 long sword. The hobgoblin barely misses you. You hit the hobgoblin with your +0 dagger. The hobgoblin is almost dead. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You closely miss the hobgoblin with your +0 dagger. The hobgoblin is almost dead. You barely miss the hobgoblin with your +0 long sword. The hobgoblin barely misses you. You hit the hobgoblin with your +0 long sword. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. There is a large open door here. There is a staircase leading out of the dungeon here. Alright, then stay! You have escaped! ####### #.....+ #..@..+ # #.....# #.###''## #......# #......# #.###'### # # #.....##.## #.....'...+ #.....#†..# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Walker the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 25 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, minmay_close_crescents Action || total ---------------------------++------- Melee: Long sword || 5 Dagger || 4 Armour: Leather armour || 2 Dodge: Dodged || 3