Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 11873924298578312607 123 Walker the Conjurer (level 5, -5/30 HPs) Began as a Gargoyle Conjurer on Oct 19, 2024. Killed by psychic fangs ... invoked by a brain worm (14 damage) ... in a sewer. The game lasted 00:05:27 (2819 turns). Walker the Conjurer (Gargoyle Conjurer) Turns: 2819, Time: 00:05:28 Health: -5/30 AC: 9 Str: 12 XL: 5 Next: 7% Magic: 1/10 EV: 10 Int: 21 God: Gold: 100 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg + . . c - +1 leather armour {Will+} rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots of Zatuinip {Str+2 Dex+3} Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slow A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 100 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour c - a +1 leather armour of willpower (worn) j - the +0 pair of boots of Zatuinip (worn) {Str+2 Dex+3} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Scrolls e - a scroll of fog f - 3 scrolls of teleportation i - a scroll of summoning {unknown} Potions b - a potion of magic k - a potion of lignification l - a potion of brilliance {unknown} m - a potion of haste {unknown} n - a potion of might {unknown} Skills: + Level 2.2 Fighting - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.6 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Qazlal Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 74% to hit) The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) The adder bites you. x2 The searing ray hits the adder! You kill the adder! You have reached level 5! The searing ray hits the ball python. You kill the ball python! The searing ray hits the brain worm! The brain worm is severely wounded. The searing ray misses the brain worm. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - brain worm Aim: a brain worm (heavily wounded, 93% to hit) The searing ray hits the brain worm. The brain worm is severely wounded. (Press . to maintain the ray.) The brain worm's bulging head throbs. Something gnaws heavily on your mind! You feel your power leaking away. Without enough magic to sustain it, your searing ray dissipates. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * The brain worm attacks as it pursues you! The brain worm bites you but does no damage. The brain worm attacks as it pursues you! The brain worm bites you. * * * LOW HITPOINT WARNING * * * The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... #~≈.# #....## #~≈~# ##..## #~≈~# #..## #~≈†# #...# #~≈~# ##..## #~≈~# #..~# #~≈~# ###~~~# ≈≈≈##~≈~###~#~~~###≈≈ ≈≈≈~~~~~w~@~~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈~~~.~~~.~~.~~~~~~~≈ ≈≈~################~≈ ≈≈~ .≈ ≈≈ You could see a brain worm. Vanquished Creatures 6 adders A ribbon worm (D:2) 3 dart slugs An orc (D:3) 7 ball pythons 4 endoplasms 3 giant cockroaches (D:3) 3 goblins A hobgoblin (D:2) 4 jackals 4 quokkas 11 bats 2 frilled lizards (D:1) 5 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Walker the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 185 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/5 738 | D:1 | Reached skill level 1 in Fighting 907 | D:1 | Found a faded altar of an unknown god. 1173 | D:2 | Reached XP level 3. HP: 20/20 MP: 0/7 1176 | D:2 | Learned a level 2 spell: Searing Ray 1263 | D:2 | Identified the +0 pair of boots of Zatuinip {Str+2 Dex+3} 1562 | D:2 | Reached XP level 4. HP: 24/26 MP: 0/8 1837 | D:2 | Found a stormy altar of Qazlal. 2068 | D:2 | Found Zosha's Antique Armour Boutique. 2614 | D:3 | Reached skill level 5 in Conjurations 2653 | D:3 | Found a glowing drain. 2698 | Sewer | Entered a sewer 2803 | Sewer | Noticed a brain worm 2809 | Sewer | Reached XP level 5. HP: 28/30 MP: 5/10 2819 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_rooms, serial_shops, shop, basic_altar, minmay_mini_jars D:3: layout_basic, portal_sewer_entry_a, serial_shops, nicolae_shop_hallway_plus, chequers_serial_rivers_micro_d, roderic_batcave Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.1 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 34 | 40 || 74 Club | | 5 || 5 Cast: Magic Dart | 63 | 31 || 94 Searing Ray | | 9 || 9 Use: Scroll | | 6 || 6 Armour: Robe | 42 | 44 || 86 Leather armour | | 21 || 21 Dodge: Dodged | 31 | 60 || 91