Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7594406526752149482 49 Yuutarou the Vexing (level 4, 32/32 HPs) Began as a Formicid Hexslinger on Jan 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:12 (835 turns). Yuutarou the Vexing (Formicid Hexslinger) Turns: 835, Time: 00:02:12 Health: 32/32 AC: 5 Str: 13 XL: 4 Next: 1% Magic: 3/6 EV: 11 Int: 12 God: Gold: 100 SH: 0 Dex: 18 Spells: 4/6 levels left rFire + . . a - +1 sling rCold . . . h - orb {guile} rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + k - +2 pair of boots Will ..... (no amulet) Stlth ++ e - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) h - an orb of guile (worn) k - a +2 pair of boots (worn) Jewellery e - a ring of protection from fire (left hand) j - a ring of fire Wands n - a wand of digging (9) Scrolls b - a scroll of poison f - a scroll of identify {unknown} g - a scroll of amnesia {unknown} m - a scroll of fog {unknown} Potions d - a potion of degeneration {unknown} i - a potion of heal wounds {unknown} l - a potion of enlightenment {unknown} o - a potion of curing {unknown} Skills: * Level 1.5 Fighting * Level 0.7 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.5 Spellcasting * Level 4.7 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 12% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a ring mail. Found a mace. There is a stone staircase leading down here. Found an escape hatch in the floor. An adder comes into view. Found 12 gold pieces. An adder is nearby! An adder is nearby! You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder closely misses you. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is heavily wounded. A giggling sprite leaps out and smacks the adder with its own tail. The adder is severely wounded. The adder closely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. A giggling sprite leaps out and makes the adder trip over its own tail. You kill the adder! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......####.#... ...... ....[.####.###. ...... .........#..... ...... ###.......###. >.).. #.......# #. .....######....##.# #. #....##..#####.# ## ######.....>......... .......@....#######.## ........##..#...###.#### ........##..#.#.##...... ........##..#.#.##...... ........##...<..##...... ........###.######%..... ............#....'...... $...........#.####...... ######....#.####...... There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 ball pythons 5 endoplasms (D:1) 2 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas 4 bats A frilled lizard (D:1) 2 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuutarou the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 72 | D:1 | Reached skill level 4 in Hexes 72 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 75 | D:1 | Learned a level 2 spell: Jinxbite 230 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 835 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/6 835 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic D:2: layout_basic, dreamdust_wishing_well, minmay_crystal_room Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.7 Dodging | 2 | 2.1 Fighting | | 1.5 Long Blades | | 0.7 Ranged Weapons | | 2.0 Spellcasting | | 1.5 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 89 | || 89 Cast: Jinxbite | 5 | || 5 Armour: Robe | 19 | || 19 Dodge: Dodged | 29 | || 29