Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17108093578697307511 28 Yuutarou the Vexing (level 3, 26/26 HPs) Began as a Formicid Hexslinger on Jan 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (732 turns). Yuutarou the Vexing (Formicid Hexslinger) Turns: 732, Time: 00:01:06 Health: 26/26 AC: 2 Str: 12 XL: 3 Next: 27% Magic: 5/5 EV: 12 Int: 12 God: Gold: 73 SH: 0 Dex: 24 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery e - a +6 ring of dexterity (left hand) Scrolls b - 2 scrolls of poison d - a scroll of teleportation {unknown} g - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} i - a scroll of blinking {unknown} Potions f - a potion of curing {unknown} j - a potion of resistance {unknown} Skills: * Level 1.4 Fighting * Level 0.4 Long Blades - Level 2.0 Ranged Weapons * Level 2.0 Dodging * Level 1.4 Spellcasting * Level 4.4 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 43% 4 Passwall Erth 0% N/A 65% 3 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation and Passwall to your library. You now have 73 gold pieces (gained 7). You sense a monster nearby. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. The bat is heavily wounded. You shoot a sling bullet. The sling bullet misses the bat. The bat hits you. You shoot a sling bullet. The sling bullet misses the bat. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet misses the bat. The bat closely misses you. You shoot a sling bullet. The sling bullet misses the bat. The bat barely misses you. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! As you open the door, it creaks loudly! You hear an angry hiss. A frilled lizard comes into view. There is an open door here. A frilled lizard is nearby! You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! j - a fuming cyan potion You open the door. There is an open door here. You see here a bat skeleton. Found a stone staircase leading down. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.#.##.###.##..# ##.......## #. .....##.# #.###.# ##.....## #. ##.####รท# #...#.# ##...## #. ##.# #.# ###.#.# ##+## #. ##.####.# #.#.##### #. ##......#####........ #. #######.........##### # #######..#######.. # #...@....... # #......###.. # ##.###.# # #.. ... ..# # #.## ..# #.# #.# #..#..# #.# #>...# ###.#######.#.# ## #...........#.# . There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuutarou the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 63 | D:1 | Reached skill level 4 in Hexes 63 | D:1 | Reached XP level 2. HP: 11/20 MP: 3/3 68 | D:1 | Learned a level 2 spell: Jinxbite 354 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 732 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.4 Dodging | 2 | 2.0 Fighting | | 1.4 Long Blades | | 0.4 Ranged Weapons | | 2.0 Spellcasting | | 1.4 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 50 Ability: Dig || 1 Armour: Robe || 23 Dodge: Dodged || 22