Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7168546425095917739 73 Yuutarou the Vexing (level 4, 31/33 HPs) Began as a Formicid Hexslinger on Jan 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (685 turns). Yuutarou the Vexing (Formicid Hexslinger) Turns: 685, Time: 00:01:10 Health: 31/33 AC: 2 Str: 13 XL: 4 Next: 51% Magic: 3/6 EV: 11 Int: 12 God: Gold: 87 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) k - a +4 dagger Armour c - a +0 robe (worn) i - a +0 tower shield Scrolls b - 2 scrolls of poison d - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} g - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} Potions f - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} Skills: * Level 2.0 Fighting * Level 0.9 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.6 Spellcasting * Level 4.9 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 11% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder bites you. The adder bites you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! Unknown command. Found a glowing dagger. The jinxing sprites lose interest in you. The sprites lose interest in your situation. You see here an adder corpse. You see here a +0 tower shield. i - a +0 tower shield j - a golden potion Magic restored. You see here a +4 dagger. k - a +4 dagger A jelly comes into view. The jelly quivers. Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. A giggling sprite leaps out and smacks the jelly with its own pseudopod. The jelly is heavily wounded. You shoot a sling bullet. The sling bullet hits the jelly but does no damage. The jelly is heavily wounded. A giggling sprite leaps out and smacks the jelly with its own pseudopod. The jelly is severely wounded. The jelly barely misses you. You shoot a sling bullet. The sling bullet hits the jelly. You kill the jelly! Your Fighting skill increases to level 2! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... ## #####.#.. #... .... .....#.## ## #... #...##....... . ###. ...........# #.######. #.........#####......<. #.........##.....###### #.........##.# #.#..... #.....@......# #....### #............# ###..... ####.........# #..... #.........# ###..... #.......†.# #......# #########.###...)..# #..........# #..........# #..........# There were no monsters in sight! Vanquished Creatures A jelly (D:2) 2 adders (D:2) A dart slug (D:1) 3 bats An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 6 kobolds A ball python (D:2) 3 frilled lizards 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuutarou the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 80 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 83 | D:1 | Learned a level 2 spell: Jinxbite 102 | D:1 | Reached skill level 4 in Hexes 562 | D:1 | Reached XP level 3. HP: 19/26 MP: 4/4 573 | D:1 | You fall into a shaft and drop 1 floor! 685 | D:2 | Reached XP level 4. HP: 31/33 MP: 3/6 685 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_basic, st_stairs_7 Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.9 Dodging | 2 | 2.1 Fighting | 2 | 2.0 Long Blades | | 0.9 Ranged Weapons | | 2.0 Spellcasting | | 1.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 74 | || 74 Cast: Jinxbite | 2 | || 2 Ability: Shaft Self | 1 | || 1 Armour: Robe | 17 | || 17 Dodge: Dodged | 13 | || 13