Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15046794575792882502 51 Yuutarou the Vexing (level 4, 30/33 HPs) Began as a Formicid Hexslinger on Jan 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:09 (602 turns). Yuutarou the Vexing (Formicid Hexslinger) Turns: 602, Time: 00:01:09 Health: 30/33 AC: 2 Str: 13 XL: 4 Next: 5% Magic: 0/6 EV: 11 Int: 12 God: Gold: 69 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - 3 scrolls of enchant weapon {unknown} e - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} Potions f - a potion of resistance {unknown} h - a potion of curing {unknown} Skills: * Level 1.6 Fighting * Level 0.8 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.4 Spellcasting * Level 4.8 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 12% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet closely misses the adder. The adder closely misses you. The goblin hits you with a +0 dagger. The adder closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to call a sprite on attack: 54%, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet closely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is moderately wounded. A giggling sprite leaps out and doodles on the goblin's face. You kill the goblin! The adder closely misses you. Unknown command. You shoot a sling bullet. The sling bullet misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is heavily wounded. The jinxing sprites lose interest in you. The adder bites you but does no damage. The adder attacks as it pursues you! The adder closely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder bites you but does no damage. The adder barely misses you. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. You kill the adder! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# ..# #.# #.# #.## ## #..####..## ##########.........# ........#..#..####. ........#.##@##..## ......).#.#..#%...#.. .. ........#.#..)[#. ..# .# ........#.##..##.##..###.##+# ...........####..#........... ...................##....#... ............###........#.#... ............####.>...#......# .######..............'......# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 4 ball pythons (D:1) 7 endoplasms 3 giant cockroaches 2 goblins A hobgoblin (D:1) 3 jackals (D:1) 3 bats (D:1) A frilled lizard (D:2) 4 kobolds A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuutarou the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 61 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 64 | D:1 | Learned a level 2 spell: Jinxbite 93 | D:1 | Reached skill level 4 in Hexes 443 | D:1 | Reached XP level 3. HP: 20/26 MP: 4/4 516 | D:1 | You fall into a shaft and drop 1 floor! 602 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/6 602 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, basic_altar, minmay_close_crescents Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.8 Dodging | 2 | 2.1 Fighting | | 1.6 Long Blades | | 0.8 Ranged Weapons | | 2.0 Spellcasting | | 1.4 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 89 | || 89 Cast: Jinxbite | 3 | || 3 Ability: Shaft Self | 1 | || 1 Armour: Robe | 27 | || 27 Dodge: Dodged | 33 | || 33