Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16064810081713052289 48 Yuutarou the Vexing (level 4, 29/32 HPs) Began as a Formicid Hexslinger on Jan 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:40 (568 turns). Yuutarou the Vexing (Formicid Hexslinger) Turns: 568, Time: 00:01:41 Health: 29/32 AC: 4 Str: 13 XL: 4 Next: 0% Magic: 2/6 EV: 11 Int: 16 God: Gold: 67 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . j - +0 leather armour of Rotini {Will+ Int+4} rPois . (helmet unavailable) rElec . e - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour e - a +0 cloak (worn) j - the +0 leather armour of Rotini (worn) {Will+ Int+4} (You found it on level 2 of the Dungeon) Int+4: It affects your intelligence (+4). Will+: It increases your willpower. Jewellery i - a ring of flight Scrolls b - a scroll of poison d - 2 scrolls of teleportation {unknown} g - a scroll of blinking {unknown} h - 2 scrolls of identify {unknown} Potions f - a potion of heal wounds {unknown} Skills: * Level 1.5 Fighting * Level 0.9 Long Blades - Level 2.0 Ranged Weapons * Level 2.1 Dodging * Level 1.4 Spellcasting * Level 4.7 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 26% 3 Cause Fear Hex 8% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder is moderately wounded. The goblin hits you with a +2 dagger of draining. You feel drained. Unknown command. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! The adder barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder seems less drained. The adder barely misses you. Unknown command. You shoot a sling bullet. The sling bullet completely misses the adder. The sling bullet hits the ball python. The ball python is severely wounded. The adder closely misses you. The adder bites you. Unknown command. Unknown command. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder bites you. The adder bites you but does no damage. Unknown command. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder bites you but does no damage. Unknown command. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. A giggling sprite leaps out and ties the adder's tail in a knot. You kill the adder! The ball python completely misses you. Your life force feels restored. You have reached level 4! You feel stronger. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############## ......?..rS@># .......#####.# ....... #.# ....... #.# ....... #.# .!..r.. #.# ....... #.# ....... #.# #.# You could see a ball python and a rat. Vanquished Creatures A gnoll (D:1) An adder (D:2) An endoplasm (D:1) 5 goblins 6 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons A frilled lizard (D:1) A kobold (D:2) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuutarou the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 128 | D:1 | Reached skill level 4 in Hexes 128 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 131 | D:1 | Learned a level 2 spell: Jinxbite 247 | D:1 | Reached XP level 3. HP: 4/26 MP: 1/4 375 | D:1 | You fall into a shaft and drop 1 floor! 426 | D:2 | Identified the +0 leather armour of Rotini {Will+ Int+4} 568 | D:2 | Reached XP level 4. HP: 29/32 MP: 2/6 568 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.7 Dodging | 2 | 2.1 Fighting | | 1.5 Long Blades | | 0.9 Ranged Weapons | | 2.0 Spellcasting | | 1.4 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 72 | || 72 Cast: Jinxbite | 3 | || 3 Ability: Shaft Self | 1 | || 1 Armour: Robe | 22 | || 22 Leather armour | 9 | || 9 Dodge: Dodged | 28 | || 28