Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8268325207762746419 108 alen the Magician (level 4, -4/32 HPs) Began as a Gnoll Hedge Wizard on Mar 12, 2025. Succumbed to poison ... on level 4 of the Dungeon. The game lasted 00:02:59 (2604 turns). alen the Magician (Gnoll Hedge Wizard) Turns: 2604, Time: 00:03:00 Health: -4/32 AC: 3 Str: 10 XL: 4 Next: 87% Magic: 0/13 EV: 12 Int: 15 God: Gold: 140 SH: 0 Dex: 11 Spells: 3/17 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . w - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-4 -> -36), on blink cooldown, very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) x - a +0 hand axe of draining Missiles f - 39 stones g - 6 poisoned darts p - 6 boomerangs q - 4 darts of dispersal Armour b - a +0 robe (worn) c - a +0 hat (worn) o - a +3 ring mail w - a +0 pair of gloves (worn) Jewellery i - an amulet of faith Scrolls e - a scroll of fog {unknown} h - a scroll of fear {unknown} j - 2 scrolls of identify {unknown} n - 2 scrolls of brand weapon {unknown} s - a scroll of noise {unknown} t - a scroll of enchant armour {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of immolation {unknown} Potions d - a potion of magic k - a potion of heal wounds {unknown} l - 3 potions of invisibility {unknown} m - a potion of brilliance {unknown} r - a potion of mutation {unknown} Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 1.3 Ranged Weapons + Level 1.3 Throwing + Level 1.3 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 7.2 Spellcasting + Level 3.9 Conjurations + Level 1.0 Hexes + Level 2.3 Summonings + Level 2.3 Necromancy + Level 2.3 Translocations + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.4 Invocations + Level 1.3 Evocations + Level 1.2 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 2% 1 b - Blink Tloc 24% N/A 8% 2 c - Call Imp Summ 24% N/A 8% 2 d - Grave Claw Necr 24% 2d8 8% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 f - Ignite Poison Fire/Alch 8% N/A 63% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 48% 2x1d6 4% 1 Searing Ray Conj 34% 2d5 4% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Irradiate Conj/Alch 6% 3d13 78% 5 Hellfire Mortar Fire/Erth 4% 3d11 100% 7 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aiming: Mephitic Cloud (quite dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cerulean imp Aim: a cerulean imp, wielding a -3 spear (heavily wounded, summoned, friendly, not susceptible) You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. The wind whips around you! The water moccasin misses your cerulean imp. The water moccasin bites your cerulean imp but does no damage. Your cerulean imp closely misses the water moccasin. Unknown command. Casting: Mephitic Cloud (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cerulean imp Aim: a cerulean imp, wielding a -3 spear (heavily wounded, summoned, friendly, not susceptible) The ball explodes into a vile cloud! The stinking cloud engulfs your cerulean imp. Your cerulean imp is heavily wounded. The stinking cloud engulfs the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses your cerulean imp. Your cerulean imp closely misses the water moccasin. Unknown command. Unknown command. The water moccasin bites your cerulean imp. x2 Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The water moccasin barely misses you. Casting: Mephitic Cloud (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ignite Poison. You are engulfed in toxic fumes. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin misses you. The water moccasin barely misses you. Unknown command. Casting: Ignite Poison (astonishingly dangerous; 63% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You die... #...)............#... #........##......#... ####'######.......... #.#§.............. #.S§...........# ####.##...[.....# #....##...<.....# #.##.###........# #..@..#####.##### #..#..#.....# #..#..#.##### #..#..#.# #..#..#.# ####.##.# #....# ###### There were no monsters in sight! Vanquished Creatures 6 adders A ribbon worm (D:3) An orc (D:4) 6 endoplasms 2 giant cockroaches (D:3) 4 goblins 2 hobgoblins 4 jackals (D:3) 6 kobolds A quokka (D:2) 2 ball pythons 6 bats 3 frilled lizards 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alen the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 198 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/10 427 | D:1 | Found Tulim's Assorted Antiques. 784 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/11 787 | D:2 | Learned a level 2 spell: Blink 790 | D:2 | Learned a level 2 spell: Call Imp 793 | D:2 | Learned a level 2 spell: Grave Claw 797 | D:2 | Learned a level 3 spell: Mephitic Cloud 959 | D:2 | Reached skill level 1 in Invocations 1032 | D:2 | Got the Secrets of the Pyromaniac 1234 | D:2 | Found a faded altar of an unknown god. 1260 | D:2 | Reached skill level 1 in Fighting 1260 | D:2 | Reached skill level 1 in Short Blades 1260 | D:2 | Reached skill level 1 in Long Blades 1260 | D:2 | Reached skill level 1 in Axes 1260 | D:2 | Reached skill level 1 in Maces & Flails 1260 | D:2 | Reached skill level 1 in Polearms 1260 | D:2 | Reached skill level 1 in Staves 1260 | D:2 | Reached skill level 1 in Ranged Weapons 1260 | D:2 | Reached skill level 1 in Throwing 1260 | D:2 | Reached skill level 1 in Armour 1260 | D:2 | Reached skill level 1 in Shields 1260 | D:2 | Reached skill level 1 in Unarmed Combat 1260 | D:2 | Reached skill level 1 in Evocations 1568 | D:3 | Reached skill level 1 in Shapeshifting 1568 | D:3 | Reached XP level 4. HP: 32/32 MP: 13/13 1845 | D:3 | Reached skill level 1 in Hexes 1845 | D:3 | Reached skill level 1 in Fire Magic 1845 | D:3 | Reached skill level 1 in Ice Magic 1845 | D:3 | Reached skill level 1 in Air Magic 1845 | D:3 | Reached skill level 1 in Earth Magic 1845 | D:3 | Reached skill level 1 in Alchemy 2461 | D:4 | Learned a level 4 spell: Ignite Poison 2582 | D:4 | Noticed a water moccasin 2604 | D:4 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, serial_shops, shop_statue D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, nicolae_elevator_lobby_plus D:3: layout_rooms, minmay_cupped D:4: layout_basic, minmay_fractal_squares_gapless_5, uniq_menkaure, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Summonings | 2 | 2.3 Necromancy | 2 | 2.3 Translocations | 2 | 2.3 Invocations | 1 | 1.4 Fighting | 1 | 1.3 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Ranged Weapons | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Evocations | 1 | 1.3 Shapeshifting | 1 | 1.2 Hexes | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Dodging | | 4.7 Stealth | | 4.3 Spellcasting | | 7.2 Conjurations | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 3 || 4 Cast: Magic Dart | 62 | 66 || 128 Mephitic Cloud | | 1 || 1 Blink | | 1 || 1 Call Imp | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 4 | 14 || 18 Dodge: Dodged | 2 | 18 || 20