Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 16423915289203067252 88 alen the Magician (level 4, -5/21 (24) HPs) Began as a Deep Elf Hedge Wizard on Apr 11, 2025. Slain by an orc ... wielding a +1 whip of electrocution (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:24 (1927 turns). alen the Magician (Deep Elf Hedge Wizard) Turns: 1927, Time: 00:03:25 HP: -5/21 (24) AC: 3 Str: 7 XL: 4 Next: 30% MP: 10/12 EV: 12 Int: 25 God: Gold: 150 SH: 0 Dex: 14 Spells: 2/12 levels left rFire . . . x - +2 dagger (drain) rCold . . . (no shield) rNeg . . . v - +1 robe "Saxadgh" {-Tele +Inv Int+4} rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no teleportation @: drained A: magic regeneration a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 dagger w - a +2 dagger of protection x - a +2 dagger of draining (weapon) Missiles f - 27 stones g - 6 poisoned darts Armour b - a +0 robe c - a +0 hat (worn) v - the +1 robe "Saxadgh" (worn) {-Tele +Inv Int+4} (You found it on level 2 of the Dungeon) Int+4: It affects your intelligence (+4). +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. Talismans m - a talisman of death Scrolls h - a scroll of silence {unknown} i - a scroll of identify {unknown} j - 2 scrolls of immolation {unknown} l - a scroll of teleportation {unknown} n - a scroll of butterflies {unknown} q - a scroll of poison {unknown} Potions d - a potion of magic e - a potion of cancellation {unknown} k - a potion of lignification {unknown} o - a potion of curing {unknown} p - a potion of brilliance {unknown} r - a potion of haste {unknown} s - a potion of berserk rage {unknown} t - a potion of degeneration {unknown} u - a potion of heal wounds {unknown} Skills: + Level 3.1 Dodging - Level 3.0 Stealth + Level 4.9 Spellcasting + Level 2.7 Conjurations + Level 1.8 Summonings + Level 2.1 Necromancy + Level 1.8 Translocations + Level 0.3 Air Magic + Level 0.0 Alchemy + Level 0.2 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Blink Tloc 30% N/A 6% 2 c - Call Imp Summ 30% N/A 6% 2 d - Grave Claw Necr 34% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! You hear a shout! The magic dart hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +2 dagger of draining. The magic dart hits the goblin. You kill the goblin! The magic dart hits the goblin. You kill the goblin! Found a black potion. Things that are here: a +2 dagger of draining; a goblin corpse x - a +2 dagger of draining Your +2 dagger of protection goes still. You sense an unholy aura. x - a +2 dagger of draining (weapon) You see here a dark potion. The orc shouts! The orc hits you with a +1 whip of electrocution. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc hits you with a +1 whip of electrocution. You die... #.# ##.#.###.#.# #.# ##.#.##.##)#. #.# ##.#.##.#.##†# #.# ##.#.##.#.#.##. ##.## #.#.##.#.#.#.## #...## #.##.#..##.#.# #.#...##.#.##.#.)##.#. #.#...o##.#.##.#!.##.# # #.#@#.##.#.##.$#.##. #...#.#.##.#.##).#.## #...###5#.##.#.##.)#.# #.### ##.#.##.#.#.#.## #. ##.#.##.#.#†##. #. ##.#.##.#$##!# ##.#.##!##.#. ##.#.###)#.# ##.#.#$#.## You could see an orc (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 3 dart slugs A ribbon worm (D:2) 5 orcs (D:3) 6 bats 12 endoplasms 2 giant cockroaches 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 6 ball pythons 3 frilled lizards 7 goblins 4 kobolds (D:1) 2 rats (D:2) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alen the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 507 | D:1 | You fall into a shaft and drop 1 floor! 524 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/11 527 | D:2 | Learned a level 2 spell: Blink 530 | D:2 | Learned a level 2 spell: Call Imp 533 | D:2 | Learned a level 2 spell: Grave Claw 537 | D:2 | Learned a level 3 spell: Mephitic Cloud 1350 | D:2 | Identified the +1 robe "Saxadgh" {-Tele +Inv Int+4} 1493 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1926 | D:3 | HP: 1/21 [orc/+1 whip of electrocution (18)] 1927 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_rooms D:2: layout_loops_ring D:3: minmay_inner_zag, layout_loops_ring, amethyst_overflow_temple_binary Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.1 Necromancy | 2 | 2.1 Spellcasting | | 4.9 Conjurations | | 2.7 Summonings | | 1.8 Translocations | | 1.8 Air Magic | | 0.3 Evocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 3 || 3 Cast: Magic Dart | 123 | 39 || 162 Call Imp | | 1 || 1 Ability: Evoke Invisibilit | | 1 || 1 Armour: Robe | 4 | 8 || 12 Dodge: Dodged | 6 | 5 || 11