Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 6331548423034283289 32701 alen the Toxicologist (level 13, -5/95 HPs) Began as an Octopode Hedge Wizard on Apr 18, 2025. Was a Priest of Ashenzari. Slain by a skyshark (14 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:42:38 (20467 turns). alen the Toxicologist (Octopode Hedge Wizard) Turns: 20467, Time: 00:42:39 Health: -5/95 AC: 1 Str: 15 XL: 13 Next: 66% Magic: 5/26 EV: 18 Int: 21 God: Ashenzari [***...] Gold: 1638 SH: 0 Dex: 22 Spells: 6/37 levels left rFire + . . q - +5 woodcutter's axe rCold + . . (shield currently unavailable) rNeg . . . b - +0 hat "I Knew You'd Do That" {Fort, Dev} (curse) rPois + p - amulet of Ashenzari's Levity {RegenMP+, Self, Melee} (curse) rElec . d - ring of Ashenzari's Lethargy {rC+, Elem, Sorc} (curse) rCorr . j - ring of the Eye in the Sky {Str+6, Melee, Comp} (curse) SInv + K - ring of the Elysian God {Fly, Cun, Self} (curse) Will ..... P - ring "Revealing Augurer" {rPois Wiz Int+2, Bglg, Self} (curse) Stlth ++++ l - ring of protection from fire HPRegen 0.35/turn a - ring of wizardry MPRegen 0.60/turn x - +6 ring of dexterity (no ring) %: clarity, wizardry (x2) @: flying, studying 2 skills A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, low MP 1, screaming 1 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 5 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 3 branches of the dungeon, and saw 17 of its levels. You also visited: Bailey. You collected 1668 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons q - the +5 woodcutter's axe (weapon) (You took it off a gnoll on level 3 of the Dungeon) Missiles h - 189 stones w - 2 throwing nets D - 20 boomerangs O - 27 poisoned darts W - 9 curare-tipped darts Armour b - the cursed +0 hat "I Knew You'd Do That" (worn) {Fort, Dev} It has a curse which improves the following skills: Fortitude: Shields. Devices: Evocations and Shapeshifting. Magical Staves Y - a staff of death Jewellery a - a ring of wizardry (on tentacle) d - the cursed ring of Ashenzari's Lethargy (left tentacle) {rC+, Elem, Sorc} (You found it on level 1 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Sorcery: Conjurations and Alchemy. f - a ring of willpower j - the cursed ring of the Eye in the Sky (right tentacle) {Str+6, Melee, Comp} (You found it on level 1 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Companions: Summonings and Necromancy. l - a ring of protection from fire (on tentacle) m - a ring of magical power p - the cursed amulet of Ashenzari's Levity (around mantle) {RegenMP+, Self, Melee} (You found it on level 1 of the Lair of Beasts) [amulet of magic regeneration] It increases your rate of magic regeneration. RegenMP+: It increases your rate of magic regeneration. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. x - a +6 ring of dexterity (on tentacle) y - a ring of protection from cold K - the cursed ring of the Elysian God (on tentacle) {Fly, Cun, Self} (You found it on level 7 of the Dungeon) [ring of flight] Fly: It grants you flight. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Introspection: Fighting and Spellcasting. P - the cursed ring "Revealing Augurer" (on tentacle) {rPois Wiz Int+2, Bglg, Self} (You found it on level 8 of the Dungeon) [ring of wizardry] It improves your spell success rate. Int+2: It affects your intelligence (+2). rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Introspection: Fighting and Spellcasting. Q - a ring of ice Talismans M - a maw talisman Wands J - a wand of flame (54) U - a wand of polymorph (5) Scrolls g - 13 scrolls of teleportation k - 4 scrolls of revelation r - 2 scrolls of blinking u - 2 scrolls of immolation v - 6 scrolls of poison B - 2 scrolls of vulnerability H - 3 scrolls of fog T - a scroll of fear X - a scroll of silence Potions c - 5 potions of magic e - 3 potions of lignification i - 3 potions of heal wounds o - 3 potions of haste s - a potion of berserk rage t - 2 potions of brilliance A - 2 potions of resistance E - 3 potions of curing F - 6 potions of might G - 4 potions of cancellation L - a potion of invisibility N - 3 potions of attraction R - a potion of enlightenment S - 3 potions of ambrosia Miscellaneous Z - a lightning rod (4/4) Skills: + Level 8.2(11.2) Fighting + Level 6.9(8.4) Dodging - Level 3.0(4.3) Stealth + Level 9.5(12.5) Spellcasting + Level 10.0(11.5) Conjurations - Level 2.0(3.1) Summonings - Level 2.0(3.1) Necromancy - Level 2.0(3.1) Translocations - Level 4.3(5.8) Fire Magic + Level 6.6(8.1) Ice Magic - Level 5.0(6.5) Air Magic + Level 10.4(11.8) Alchemy + Level 6.0(7.5) Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 52% N/A 1% 2 c - Call Imp Summ 52% N/A 1% 2 d - Grave Claw Necr 52% 2d10 1% 2 e - Mephitic Cloud Conj/Alch/Air 53% N/A 1% 3 f - Olgreb's Toxic Radia Alch 58% N/A 1% 4 g - Ignite Poison Fire/Alch 50% N/A 1% 4 h - Ozocubu's Armour Ice 47% N/A 1% 3 i - Hoarfrost Cannonade Ice/Alch 26% 3d7/3d15 1% 5 j - Fireball Conj/Fire 24% 3d11 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Ensorcelled Hibernation Hex/Ice 60% N/A 1% 2 Jinxbite Hex 26% N/A 1% 2 Lesser Beckoning Tloc 52% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Sublimation of Blood Necr 26% N/A 1% 2 Dazzling Flash Hex/Fire 50% N/A 1% 3 Frozen Ramparts Ice 94% 1d15 1% 3 Hailstorm Conj/Ice 53% 3d10 1% 3 Maxwell's Portable Pile Tloc 26% (3-9)d4 1% 3 Summon Ice Beast Ice/Summ 37% N/A 1% 3 Swiftness Air 40% N/A 1% 3 Teleport Other Tloc 26% N/A 1% 3 Volatile Blastmotes Fire/Tloc 62% 2d15 1% 3 Brom's Barrelling Bould Conj/Erth 37% 2d7 1% 4 Vhi's Electric Charge Tloc/Air 66% N/A 1% 4 Iskenderun's Battlesphe Conj 57% 2d11 1% 5 Passwall Erth 13% N/A 4% 3 Tukima's Dance Hex 13% N/A 4% 3 Conjure Ball Lightning Conj/Air 25% 3x3d7 5% 6 Dimensional Bullseye Hex/Tloc 10% N/A 7% 4 Metabolic Englaciation Hex/Ice 15% N/A 7% 5 Cause Fear Hex 6% N/A 13% 4 Summon Mana Viper Hex/Summ 20% N/A 17% 5 Lee's Rapid Deconstruct Erth 6% 3d6* 32% 5 Gell's Gavotte Tloc 13% 2d(17-25) 45% 6 Orb of Destruction Conj 28% 9d9 11% 7 Magnavolt Erth/Air 13% 4d11 92% 7 Monstrous Menagerie Summ 13% N/A 94% 7 Summon Hydra Summ 13% N/A 94% 7 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (5/5) D:11 Shoals (0/4) Lair:3 Spider (0/4) Lair:3 Orc (0/2) D:9 Bailey (visited) Slime: Lair:4-5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 * D:8 [!![ Annotations: D:4 1 runed translucent door, Mizta's ghost, amateur TeAE Lair:3 3 runed translucent doors, Luuwnalu's ghost, journeyman KoHu Lair:5 2 runed translucent doors, alen's ghost, journeyman FeBe Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) Your magical capacity is low. (-10% MP) You occasionally shout uncontrollably at your foes. Message History Confirm with . or Enter, or press ? or * to list all spells. You are still too unstable to blink. Unknown command. You feel ready to blink again. The komodo dragon is engulfed in noxious fumes. The skyshark is engulfed in noxious fumes. The skyshark appears confused. Unknown command. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - komodo dragon, p - skyshark Aim: a komodo dragon (chance to affect: 62%) The ball explodes into a vile cloud! The stinking cloud engulfs the komodo dragon. The stinking cloud engulfs the skyshark. The skyshark is moderately wounded. The stinking cloud engulfs you. You hear a trumpeting! You hear an angry hiss. The skyshark is engulfed in noxious fumes. The skyshark appears confused. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. The skyshark is engulfed in noxious fumes. Unknown command. Unknown command. Found a scroll of identify. Found a stone staircase leading up. The skyshark is engulfed in noxious fumes. The komodo dragon is engulfed in noxious fumes. The skyshark is engulfed in noxious fumes. The skyshark misses you. x2 The skyshark tail-slaps you but does no damage. The skyshark is engulfed in noxious fumes. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. The skyshark is engulfed in noxious fumes. The skyshark bites you!! * * * LOW HITPOINT WARNING * * * The skyshark misses you. The skyshark tail-slaps you! You die... W~#.......###....~~~††~~~.. ..#..°..§...#......~~..##.. #....°§.........#~~.... . #...°§☼§P.....###~~##.. .....P..☼§§..#### ~## .. ......#.§§§.## .# ."....#§.§☼§# .....#.§§§lF## ......#§#..@.# .....#..#.....# .............. ##.#............ .♣.#........... ............... .