Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 17986319155011472969 (custom seed) 115 alex the Apothecary (level 4, 30/30 HPs) Began as a Demonspawn Alchemist on Oct 10, 2024. Quit the game on level 2 of the Dungeon on Oct 11, 2024. The game lasted 00:04:56 (1573 turns). alex the Apothecary (Demonspawn Alchemist) Turns: 1573, Time: 00:04:56 Health: 30/30 AC: 4 Str: 8 XL: 4 Next: 68% Magic: 7/7 EV: 11 Int: 18 God: Gold: 131 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . d - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... o - amulet of magic regeneration Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.50/turn %: no passive effects @: very slow A: thin metallic scales 1, demonic magic 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves m - a staff of cold Jewellery o - an amulet of magic regeneration (around neck) Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} g - a scroll of fear {unknown} h - 3 scrolls of fog {unknown} j - a scroll of identify {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of curing {unknown} i - 2 potions of lignification {unknown} k - 2 potions of brilliance {unknown} l - a potion of cancellation {unknown} Skills: + Level 0.2 Fighting + Level 1.0 Short Blades + Level 2.2 Dodging + Level 2.7 Stealth + Level 0.1 Unarmed Combat + Level 2.3 Spellcasting + Level 1.8 Conjurations + Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Dazzling Flash Hex/Fire 4% N/A 45% 3 Sticky Flame Fire/Alch 9% 2d5 61% 4 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Spells you cast may paralyse nearby enemies. Message History Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The sting misses the jackal. Malevolent energies surge around you. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% to hit) The sting hits the jackal. The jackal is poisoned. You kill the jackal! Malevolent energies surge around you. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You see here a jackal corpse. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The sting misses the jackal. Malevolent energies surge around you. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. Malevolent energies surge around you. Unknown command. A jackal is nearby! You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .####†###.################....### .# #~~..~~~.~..~.# ###### # .# #~.≈.≈≈~≈.~.~.# ######### .# #~.~≈~≈≈≈~†~..# #........ ## #~~~≈≈≈≈≈≈≈~~.# ##.####### #..≈~≈≈≈≈≈≈≈~~# ##...## #..~~≈~~♣~≈~..# #.....##### #..≈≈~♣_.~≈~..# #.<........ #####..≈≈~~h.~≈≈@.# #.....##### .....~~~~~≈~~~≈≈~.# #....## #####..~~~~~~~≈≈.~# #.#.## # #..~≈~~~≈~~~~.# #.#.# ## #.~~≈.~≈~.~...# ###.#.##### .####~.~....^.....###.........# #.......#.###.#####...###.###.# .######....##.#####...# #... ## #...........†...### ### You could see a jackal. Vanquished Creatures 3 gnolls (D:2) 3 adders (D:2) 3 dart slugs (D:1) 2 endoplasms 2 giant cockroaches (D:2) 9 goblins 4 hobgoblins 6 jackals (D:2) 3 quokkas (D:1) 5 ball pythons 2 bats (D:1) 2 frilled lizards 4 kobolds (D:1) 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alex the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 154 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 684 | D:1 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 684 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1246 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 1246 | D:2 | Reached XP level 4. HP: 27/30 MP: 3/7 1311 | D:2 | Found a faded altar of an unknown god. 1378 | D:2 | Reached skill level 1 in Short Blades 1573 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, minmay_misc_feat_square D:2: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, chequers_ecumenical_altar_island, minivault_27 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.7 Short Blades | 1 | 1.0 Fighting | | 0.2 Unarmed Combat | | 0.1 Spellcasting | | 2.3 Conjurations | | 1.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Dagger | 45 | 18 || 63 Cast: Sting | 36 | 12 || 48 Stab: Paralysed | 12 | 6 || 18 Sleeping | 2 | 2 || 4 Armour: Robe | 45 | 13 || 58 Dodge: Dodged | 60 | 14 || 74