Dungeon Crawl Stone Soup version 0.32.0-11-ga5df4b8d09 (webtiles) character file. Game seed: 9831509623180712571 148 choi the Sneak (level 5, -7/28 HPs) Began as a Kobold Enchanter on Sept 8, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (35 damage) ... on level 4 of the Dungeon. The game lasted 00:03:54 (3012 turns). choi the Sneak (Kobold Enchanter) Turns: 3012, Time: 00:03:55 Health: -7/28 AC: 4 Str: 5 XL: 5 Next: 56% Magic: 14/17 EV: 14 Int: 19 God: Gold: 126 SH: 5 Dex: 15 Spells: 0/8 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . f - +0 robe rPois . x - +0 helmet rElec . t - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... i - amulet of reflection Stlth ++++ e - ring of magical power HPRegen 0.24/turn l - ring of see invisible MPRegen 0.15/turn %: reflection @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Skills: - Level 1.3 Short Blades - Level 2.4 Dodging + Level 5.8 Stealth - Level 2.1 Spellcasting * Level 5.0 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 21% N/A 6% 3 c - Tukima's Dance Hex 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 17% 1 Dazzling Flash Hex/Fire 22% N/A 19% 3 Call Imp Summ 4% N/A 26% 2 Call Canine Familiar Summ 2% N/A 45% 3 Summon Blazeheart Golem Fire/Summ 2% N/A 86% 4 Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 short sword k - a +0 sling u - a +1 hammer of protection v - a +3 quarterstaff of chaos Missiles h - 12 stones (quivered) Armour f - a +0 robe (worn) p - a +3 leather armour t - a +0 cloak (worn) w - the +3 plate armour of Xeqext {Int+2} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). x - a +0 helmet (worn) Magical Staves q - a staff of cold Jewellery e - a ring of magical power (left hand) i - an amulet of reflection (around neck) l - a ring of see invisible (right hand) Wands o - a wand of mindburst (8) Scrolls d - a scroll of fear {unknown} g - 2 scrolls of identify {unknown} j - a scroll of fog {unknown} n - 2 scrolls of teleportation {unknown} Potions c - 2 potions of invisibility m - 3 potions of curing {unknown} r - a potion of attraction {unknown} s - 2 potions of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin #..... #..... #>.... ..####..... ....<.@.... #######O..[ .#.# ## # You could see an ogre. Message History You see here a +0 helmet. x - a +0 helmet You finish putting on your +0 helmet. Okay, then. What level of the Dungeon? (default 3, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An ogre is nearby! An ogre is nearby! Found a stone staircase leading down. Found a ring mail. The helpless ogre fails to defend itself. You impale the ogre!! The ogre is severely wounded. Casting: Confusing Touch (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Confusing Touch (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Confusing Touch (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, chance to affect: 53%) The ogre resists with significant effort. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 4 5 | 5.0 Stealth | 5 | 5.8 Short Blades | | 1.3 Dodging | | 2.4 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 105 | 21 || 126 Short sword | 12 | 2 || 14 Cast: Ensorcelled Hiber | 3 | 2 || 5 Tukima's Dance | | 2 || 2 Confusing Touch | | 1 || 1 Stab: Sleeping | 15 | 13 || 28 Armour: Robe | 36 | 4 || 40 Dodge: Dodged | 71 | 1 || 72 Block: Other | 7 | 2 || 9 Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring D:2: layout_loops_ring, minmay_pentomino_p2 D:3: layout_loops_corners, lemuel_crystal_altar, solitary_fountain, uniq_ijyb, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, minmay_joined_circles Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choi the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 302 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 830 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 934 | D:2 | Reached skill level 4 in Hexes 934 | D:2 | Reached XP level 3. HP: 6/19 MP: 2/6 1414 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/7 1669 | D:2 | Learned a level 3 spell: Confusing Touch 1914 | D:3 | Noticed Ijyb 1921 | D:3 | HP: 2/24 [disintegration (19)] 1923 | D:3 | Killed Ijyb 1924 | D:3 | Reached skill level 5 in Stealth 1924 | D:3 | Reached XP level 5. HP: 3/28 MP: 8/8 2081 | D:3 | Learned a level 3 spell: Tukima's Dance 2097 | D:3 | Found a glowing silver altar of Zin. 2254 | D:3 | Found a runed translucent door. 2257 | D:3 | Noticed Crazy Yiuf 2575 | D:3 | Identified the +3 plate armour of Xeqext {Int+2} 2873 | D:3 | Killed Crazy Yiuf 2874 | D:3 | Reached skill level 5 in Hexes 3008 | D:4 | Noticed an ogre 3012 | D:4 | Mangled by an ogre Vanquished Creatures Ijyb (D:3) 5 adders A ribbon worm (D:2) 5 ball pythons 3 bats 4 endoplasms 4 giant cockroaches 4 goblins 4 hobgoblins 2 jackals (D:2) 2 quokkas 2 frilled lizards 5 kobolds 4 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) Crazy Yiuf (D:3) 1 creature vanquished. Grand Total: 47 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2997 | 2750 | 247 | 197 | 2124 | 4 | 749.2 | Dungeon | 2997 | 2750 | 247 | 197 | 2124 | 4 | 749.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1287 daAuts D:2: 906 daAuts D:1: 800 daAuts D:4: 3 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 136 | 76 | 35.8 | 45 | 2 | 4.3 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 85 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 29 | 76 | 72.4 | 11 | 2 | 15.4 +---------+---------+-------+---------+---------+-------