Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 12939978505575387843 4 choi the Sneak (level 1, -1/10 HPs) Began as a Kobold Enchanter on Sept 17, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (76 turns). choi the Sneak (Kobold Enchanter) Turns: 76, Time: 00:00:12 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 77% Magic: 3/3 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Skills: - Level 1.3 Short Blades - Level 2.4 Dodging + Level 4.2 Stealth - Level 2.1 Spellcasting * Level 3.2 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Dazzling Flash Hex/Fire 12% N/A 32% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #....#### ......... .......... .....r)... .....@#### ......g... .....#.... #....#.... #....#.... ##...+..[. #...#... #....... #....... You could see a quokka and a goblin. Message History The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! The quokka bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The quokka closely misses you. The goblin closely misses you. Unknown command. You hit the goblin. The goblin is moderately wounded. The quokka closely misses you. The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The quokka misses you. You hit the goblin. The goblin is heavily wounded. The quokka barely misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin is heavily wounded. The quokka bites you but does no damage. The goblin hits you with a +0 club. You die... Action || total ---------------------------++------- Melee: Dagger || 12 Stab: Sleeping || 3 Armour: Robe || 7 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choi the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 76 | D:1 | Slain by a goblin Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 52 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 52 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------