Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10825961340211196652 0 choi the Chopper (level 1, 0/17 HPs) Began as a Mountain Dwarf Warper on Oct 5, 2024. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (32 turns). choi the Chopper (Mountain Dwarf Warper) Turns: 32, Time: 00:00:11 Health: 0/17 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: - Level 2.1 Fighting + Level 2.4 Axes - Level 0.7 Throwing - Level 1.1 Armour - Level 1.3 Dodging - Level 1.7 Spellcasting - Level 2.4 Translocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 16% 2 Lesser Beckoning Tloc 14% N/A 16% 2 Maxwell's Portable Pile Tloc 7% (3-9)d3 30% 3 Teleport Other Tloc 7% N/A 30% 3 Vhi's Electric Charge Tloc/Air 8% N/A 86% 4 Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles d - 7 darts of dispersal (quivered) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of blinking Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.# #.# #.# #.# #####.# #####.....# #.......#.# #.#...#.#.# #.@...#.# #g#.#.#.# #.....#.# ..#####.# ... ..# .$## ..# .## You could see a gnoll. Message History Moving in this stuff is going to be slow. Found a stone staircase leading down. You don't know any spells. You don't know any spells. Okay, then. There is a stone staircase leading down here. A giant cockroach and a gnoll come into view. The gnoll shouts! The giant cockroach moves out of view. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll misses you. Unknown command. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! You die... Action || total ---------------------------++------- Melee: Hand axe || 4 Armour: Leather armour || 4 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, basic_ecumenical_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choi the Mountain Dwarf Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 32 | D:1 | Slain by a gnoll Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 25 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 25 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------