Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 917966370160679249 141 choi the Ruffian (level 5, -5/37 HPs) Began as a Merfolk Shapeshifter on Oct 19, 2024. Slain by a river rat (7 damage) ... in a sewer. The game lasted 00:04:02 (2171 turns). choi the Ruffian (Merfolk Shapeshifter) Turns: 2171, Time: 00:04:02 Health: -5/37 AC: 2 Str: 16 XL: 5 Next: 24% Magic: 5/5 EV: 11 Int: 9 God: Gold: 115 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + k - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: beast-form, flying, invisible A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were in a sewer. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 115 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 6.3 Unarmed Combat - Level 4.0 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 77% 3 Summon Ice Beast Ice/Summ 0% N/A 77% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Inventory: Hand Weapons t - a +0 sling Missiles e - 33 stones (quivered) g - 8 poisoned darts Armour a - a +0 animal skin (worn) f - a +2 pair of gloves Jewellery k - a ring of flight (left hand) r - a ring of protection from cold Talismans c - a beast talisman (active) d - a flux talisman Wands u - a wand of polymorph (7) Scrolls i - a scroll of immolation {unknown} l - a scroll of identify {unknown} n - a scroll of enchant armour {unknown} o - a scroll of summoning {unknown} p - a scroll of teleportation {unknown} s - 2 scrolls of amnesia {unknown} Potions h - a potion of invisibility j - a potion of brilliance {unknown} m - a potion of curing {unknown} q - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Hepliaklqana ...~ ~..## .~.# #..## ~~~# #~.# #r~# #h†# #~~# #~.# .~~# #r~## .~~# .~~## ~.~. You could see a river rat (unable to see you) and a rat (unable to see you). Message History You swing at nothing. You start resting. Your transformation is almost over. A river rat comes into view. You swing at nothing. You swing at nothing. You swing at nothing. A rat comes into view. You swing at nothing. The river rat squeaks loudly. You swing at nothing. You swing at nothing. You swing at nothing. You feel less wooden. Your +0 animal skin unmelds from your body. You turn into a hulking beast. You barely miss the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the river rat. The river rat barely misses you. The rat squeaks loudly. You hit the river rat but do no damage. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat. The river rat is lightly wounded. Unknown command. Okay, then. It was a potion of invisibility. You fade into invisibility! The river rat bites you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 5 6 | 6.3 Fighting | | 1.1 Dodging | | 2.6 Shapeshifting | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 88 | 87 || 175 Punch | 3 | 2 || 5 Throw: Stone | 2 | || 2 Use: Potion | | 2 || 2 Armour: Animal skin | 48 | 43 || 91 Skin | | 33 || 33 Dodge: Dodged | 41 | 49 || 90 Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, minmay_tree_intersection, hangedman_abyss_or_decor_stabs D:2: layout_basic, minmay_misc_feat_four_crosses, minmay_heptomino_o4 D:3: layout_basic, nzn_hepliaklqana_mist_gate, portal_sewer_entry_a, minivault_11 Sewer: sewer_hellmonk_bad_rat Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choi the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 144 | D:1 | Reached XP level 2. HP: 14/21 MP: 2/2 220 | D:1 | Reached skill level 4 in Unarmed Combat 762 | D:1 | Reached XP level 3. HP: 25/26 MP: 3/3 1176 | D:2 | Reached skill level 5 in Unarmed Combat 1357 | D:2 | Reached XP level 4. HP: 24/32 MP: 4/4 2021 | D:3 | Found a hazy altar of Hepliaklqana. 2073 | D:3 | Found a glowing drain. 2092 | D:3 | Reached skill level 6 in Unarmed Combat 2111 | Sewer | Entered a sewer 2130 | Sewer | Reached XP level 5. HP: 16/37 MP: 5/5 2169 | Sewer | HP: 2/37 [river rat (5)] 2171 | Sewer | Slain by a river rat Vanquished Creatures An adder (D:2) 5 river rats 3 dart slugs 3 ribbon worms (D:2) 2 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 12 jackals 8 kobolds A quokka (D:1) 7 ball pythons 3 bats 3 frilled lizards 8 rats 70 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2149 | 2101 | 48 | 14 | 1463 | 4 | 537.2 | Dungeon | 2093 | 2045 | 48 | 0 | 1463 | 3 | 697.7 | Sewer | 55 | 55 | 0 | 14 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 961 daAuts D:2: 875 daAuts D:3: 257 daAuts Sewer: 55 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 122 | 80 | 39.6 | 54 | 16 | 22.9 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 68 | 7 | 9.3 | 25 | 4 | 13.8 D:3 | 18 | 29 | 61.7 | 9 | 5 | 35.7 Sewer | 0 | 44 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------