Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 13658845719897538892 10146 choi the Geomancer (level 11, -1/54 HPs) Began as a Deep Elf Earth Elementalist on Nov 19, 2024. Was a Believer of Vehumet. Shot with an arrow by a centaur warrior (3 damage) ... on level 10 of the Dungeon. The game lasted 00:26:51 (8013 turns). choi the Geomancer (Deep Elf Earth Elementalist) Turns: 8013, Time: 00:26:51 Health: -1/54 AC: 8 Str: 5 XL: 11 Next: 32% Magic: 16/26 EV: 13 Int: 25 God: Vehumet [**....] Gold: 546 SH: 0 Dex: 15 Spells: 3/28 levels left rFire . . . b - +8 whip "Forei" {protect, rElec} rCold . . . (no shield) rNeg . . . D - +0 steam dragon scales rPois . (no helmet) rElec + i - +2 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ m - ring of wizardry HPRegen 0.29/turn (no ring) MPRegen 0.40/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Ossuary. You collected 566 gold pieces. You spent 20 gold pieces at shops. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: * Level 5.2 Dodging + Level 4.2 Stealth + Level 9.4 Spellcasting * Level 7.6 Conjurations + Level 1.0 Summonings * Level 0.9 Ice Magic * Level 4.8 Air Magic + Level 14.8 Earth Magic + Level 0.5 Alchemy + Level 0.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Brom's Barrelling Bo Conj/Erth 61% 2d10 1% 4 d - Shock Conj/Air 100% 1d9 1% 1 e - Freezing Cloud Conj/Ice/Air 17% 6-21 10% 5 f - Summon Lightning Spi Summ/Air 26% 3d5 6% 4 p - Passwall Erth 72% N/A 1% 3 t - Petrify Alch/Erth 50% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 6% 3 Sting Conj/Alch 100% 1d9 1% 1 Mercury Vapours Alch/Air 50% N/A 1% 2 Animate Armour Summ/Erth 100% N/A 1% 4 Arcjolt Conj/Air 21% 1d31 4% 5 Olgreb's Toxic Radiance Alch 14% N/A 16% 4 Hellfire Mortar Fire/Erth 24% 3d12 61% 7 Lehudib's Crystal Spear Conj/Erth 30% 10d8 77% 8 Maxwell's Capacitive Co Air 18% ∞ 100% 8 Inventory: Hand Weapons a - the +7 spear of Responsibility {flame, rC++} (You found it on level 2 of the Dungeon) rC++: It greatly protects you from cold. b - the +8 whip "Forei" (weapon) {protect, rElec} (You found it on level 7 of the Dungeon) rElec: It insulates you from electricity. c - a +0 shortbow o - a +2 dagger of protection E - a +1 dagger of venom N - a +4 scimitar of freezing Missiles k - 15 poisoned darts y - 8 boomerangs K - 4 curare-tipped darts Armour i - a +2 cloak (worn) j - the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (You found it on level 2 of the Dungeon) EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. D - +0 steam dragon scales (worn) F - an orb of energy Jewellery m - a ring of wizardry (left hand) Wands l - a wand of paralysis (4) C - a wand of flame (58) H - a wand of warping (9) I - a wand of digging (5) M - a wand of polymorph (4) Scrolls e - 2 scrolls of vulnerability f - 5 scrolls of teleportation q - a scroll of amnesia t - 2 scrolls of noise v - a scroll of fog w - a scroll of torment z - a scroll of summoning B - a scroll of enchant weapon Potions d - a potion of enlightenment g - 8 potions of curing {unknown} h - 5 potions of resistance {unknown} n - 5 potions of haste {unknown} p - 4 potions of ambrosia {unknown} r - 2 potions of heal wounds {unknown} s - 2 potions of might {unknown} u - 3 potions of mutation {unknown} x - 2 potions of degeneration {unknown} A - 2 potions of attraction G - 2 potions of magic J - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (0/5) D:10 Orc (0/2) D:10 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 [ D:8 * Annotations: D:3 2 runed translucent doors, Mansus's ghost, amateur DsSh D:4 Pargi )....# #.# .....# #.# ##'### #.# #... #..# #.## .... #.## #..# ..c.. #.# ###'###### ..... #.# ##........# ...... #.# #....<....# #...... #'######).......@###.....>. .......#......I.÷'[c....... .......#.........###...P... ................÷# ##..... ..<.I...#........# .... .......##........# ... .......##...÷....# .. ##'######......<.# . ##.# ####'##### You could see a centaur warrior (ally target) and a friendly lightning spire (summoned). Message History Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow, wearing a +0 robe and quivering stones (84% to hit) The stone arrow hits something! Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. You feel a bit more experienced. The centaur warrior throws a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * Your Summonings skill increases to level 1! Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow, wearing a +0 robe and quivering stones (ally target, 84% to hit) The stone arrow hits the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow, wearing a +0 robe and quivering stones (moderately wounded, ally target, 84% to hit) The stone arrow hits the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. The arrow hits you. You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Earth Magic | 4 5 6 7 9 11 14 | 14.8 Conjurations | 3 4 5 7 | 7.6 Stealth | 3 4 | 4.2 Dodging | 3 4 5 | 5.2 Spellcasting | 5 8 9 | 9.4 Air Magic | 4 | 4.8 Summonings | 1 | 1.0 Ice Magic | | 0.9 Alchemy | | 0.5 Evocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 1 | | | || 1 Spear | | 2 | 2 | || 4 Whip | | | | 2 || 2 Throw: Boomerang | | | 2 | || 2 Dart | | | 1 | 2 || 3 Cast: Sandblast | 40 | 83 | 113 | 74 || 310 Passwall | | 2 | | || 2 Stone Arrow | | 2 | 29 | 49 || 80 Petrify | | | 3 | 1 || 4 Brom's Barrelling | | | 2 | 16 || 18 Shock | | | | 27 || 27 Summon Lightning | | | | 11 || 11 Evoke: Wand | | | | 3 || 3 Use: Scroll | | | 3 | 7 || 10 Armour: Robe | 5 | 13 | 14 | 2 || 34 Steam dragon scal | | | | 25 || 25 Dodge: Dodged | 7 | 13 | 45 | 36 || 101 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross, item_on_display_b D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, minmay_parallelograms, nicolae_houndstooth_variations D:3: layout_loops_cross, ashenzari_conservatory_becter, ebering_ghost_disaster_area D:4: layout_cave_pools, amcnicky_altar_gilded, minmay_door_square, minmay_misc_feat_plants, serial_bayou_crossing, uniq_eustachio, uniq_pargi, uniq_pikel, uniq_duvessa, uniq_sigmund D:5: layout_basic, mainiacjoe_overflow_alcove_4, lightli_ossuary_entry_decrepit_ruins, minivault_11 D:6: layout_rooms D:7: layout_loops_ring, minmay_temple_entry_arrows, serial_shops, shop_fountains, uniq_jeremiah D:8: wad_crossroads, layout_basic, kennysheep_little_box, old_standard_altar, nicolae_shop_clearance D:9: layout_roguey, serial_bayou, serial_bayou_shore_b, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_shore_b D:10: layout_roguey, erik_lair_orcish_takeover, hiddenorc1_lemuel, uniq_grum, uniq_lodul, uniq_sonja, uniq_psyche Temple: minmay_crystal_spiral_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choi the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 333 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 751 | D:2 | Reached skill level 4 in Earth Magic 805 | D:2 | Identified the +7 spear of Responsibility {flame, rC++} 811 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1105 | D:2 | Found the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 1454 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1461 | D:2 | Reached skill level 5 in Earth Magic 1568 | D:2 | Found a faded altar of an unknown god. 1575 | D:2 | Learned a level 3 spell: Stone Arrow 1579 | D:2 | Learned a level 3 spell: Passwall 1798 | D:3 | Found a large runed translucent door. 1798 | D:3 | Found a large runed translucent door. 1984 | D:3 | Noticed Mansus's ghost (amateur DsSh) 2129 | D:3 | Found a broken altar of Ashenzari. 2336 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/12 2463 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 2489 | D:4 | Reached skill level 2 in Conjurations 2531 | D:4 | Reached skill level 6 in Earth Magic 2561 | D:4 | Noticed Pargi 2579 | D:4 | You fall into a shaft and drop 1 floor! 2579 | D:5 | Entered Level 5 of the Dungeon 2610 | D:5 | Reached skill level 3 in Conjurations 2610 | D:5 | Reached XP level 6. HP: 19/32 MP: 4/13 2730 | D:5 | Reached skill level 7 in Earth Magic 2857 | D:5 | Found a sand-covered staircase. 2870 | Ossuary | Entered an ossuary 2895 | Ossuary | Reached XP level 7. HP: 36/36 MP: 11/14 2901 | Ossuary | Reached skill level 8 in Earth Magic 2948 | Ossuary | Reached skill level 3 in Stealth 3035 | Ossuary | Reached skill level 9 in Earth Magic 3043 | Ossuary | Reached skill level 4 in Conjurations 3071 | Ossuary | Reached XP level 8. HP: 41/41 MP: 11/15 3242 | D:5 | Found a shadowy altar of Dithmenos. 3769 | D:6 | Reached skill level 10 in Earth Magic 3985 | D:6 | Reached skill level 11 in Earth Magic 4011 | D:6 | Reached skill level 3 in Dodging 4254 | D:6 | Reached XP level 9. HP: 45/45 MP: 9/16 4324 | D:6 | Learned a level 4 spell: Petrify 4342 | D:7 | Noticed Jeremiah 4349 | D:7 | Reached skill level 12 in Earth Magic 4389 | D:7 | Killed Jeremiah 4558 | D:7 | Found a staircase to the Ecumenical Temple. 4573 | Temple | Entered the Ecumenical Temple 4629 | Temple | Became a worshipper of Vehumet 4740 | D:7 | Reached skill level 5 in Conjurations 4764 | D:7 | Reached skill level 13 in Earth Magic 4901 | D:7 | Identified the +8 whip "Forei" {protect, rElec} 4904 | D:7 | Found Righudgh's Armour Shop. 5341 | D:8 | Reached skill level 4 in Spellcasting 5343 | D:8 | Reached skill level 4 in Stealth 5418 | D:8 | Reached skill level 5 in Spellcasting 5554 | D:8 | Reached skill level 14 in Earth Magic 5554 | D:8 | Reached XP level 10. HP: 47/50 MP: 7/20 5571 | D:8 | Reached * piety under Vehumet 5571 | D:8 | Offered knowledge of Shock by Vehumet. 5585 | D:7 | Learned a level 1 spell: Shock 5649 | D:8 | Found a blossoming altar of Fedhas. 5658 | D:8 | Reached skill level 6 in Conjurations 5894 | D:8 | Reached skill level 6 in Spellcasting 5912 | D:8 | Reached skill level 1 in Air Magic 5939 | D:8 | Found a basalt altar of Yredelemnul. 6205 | D:8 | Found Ishrim's CLEARANCE SALE!. 6213 | D:8 | Bought a scroll of noise for 5 gold pieces 6213 | D:8 | Bought a scroll of teleportation for 15 gold pieces 6354 | D:9 | Reached skill level 7 in Spellcasting 6462 | D:9 | Reached skill level 2 in Air Magic 6757 | D:9 | Reached skill level 3 in Air Magic 6853 | D:9 | Offered knowledge of Volatile Blastmotes by Vehumet. 6881 | D:9 | Reached ** piety under Vehumet 6882 | D:9 | Reached skill level 4 in Dodging 6947 | D:9 | Reached skill level 8 in Spellcasting 7128 | D:10 | Entered Level 10 of the Dungeon 7128 | D:10 | Noticed a two-headed ogre 7132 | D:10 | Reached skill level 7 in Conjurations 7133 | D:10 | Killed a two-headed ogre 7134 | D:10 | Reached skill level 4 in Air Magic 7152 | D:10 | Found a staircase to the Lair. 7161 | D:10 | Reached XP level 11. HP: 38/54 MP: 18/25 7306 | D:10 | Noticed Psyche 7309 | D:10 | Killed Psyche 7460 | D:10 | Offered knowledge of Inner Flame by Vehumet. 7472 | D:10 | Learned a level 5 spell: Freezing Cloud 7612 | D:10 | Learned a level 4 spell: Summon Lightning Spire 7623 | D:10 | Reached skill level 9 in Spellcasting 7646 | D:10 | Found a staircase to the Orcish Mines. 7715 | D:10 | Noticed Grum 7767 | D:10 | Killed Grum 7785 | D:10 | Noticed a centaur warrior 7819 | D:10 | Reached skill level 5 in Dodging 7855 | D:10 | Noticed Sonja 7949 | D:10 | Killed Sonja 8012 | D:10 | Reached skill level 1 in Summonings 8012 | D:10 | HP: 2/54 [centaur warrior/arrow (21)] 8013 | D:10 | Shot with an arrow by a centaur warrior Vanquished Creatures A two-headed ogre (D:10) An unseen horror (D:10) Jeremiah (D:7) Psyche (D:10) A hornet (D:8) 2 shadowghasts (D:9) 2 wyverns 14 yaks 2 steam dragons 2 water moccasins (D:7) 4 orc warriors A black bear (D:6) 2 laughing skulls (D:10) 3 ogres 5 wolves (D:10) 3 centaurs 2 phantoms A kobold brigand (D:7) A weeping skull (Ossuary) 4 scorpions 3 bullfrogs 7 wights 6 water moccasin zombies (Ossuary) 2 marrowcudas (D:9) 6 killer bees (D:9) An electric eel (D:9) 6 howler monkeys A bombardier beetle (D:6) 4 jellies 4 hounds A spectral scorpion (Ossuary) 3 orc priests 9 orc wizards 3 iguanas A crocodile zombie (Ossuary) 2 mummies (Ossuary) 10 gnolls 8 adders A shadow imp (D:5) 2 white imps 2 ufetubi (D:5) 5 adder zombies (Ossuary) 3 dart slugs 34 orcs 3 ball pythons 6 bats 7 endoplasms 4 giant cockroaches 10 gnoll zombies (Ossuary) 7 hobgoblins 2 jackals (D:2) 3 quokkas 3 frilled lizards 5 goblins 2 jackal zombies (Ossuary) 8 kobolds 3 orc zombies (Ossuary) 6 rats 246 creatures vanquished. Vanquished Creatures (collateral kills) Sonja (D:10) A troll (D:10) Grum (D:10) A wolf (D:10) An orc priest (D:10) 5 creatures vanquished. Vanquished Creatures (others) 16 boulders 16 creatures vanquished. Grand Total: 267 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8197 | 7656 | 541 | 692 | 4666 | 12 | 683.1 | Dungeon | 7816 | 7375 | 441 | 638 | 4548 | 10 | 781.6 | Temple | 110 | 10 | 100 | 0 | 0 | 1 | 110.0 | Ossuary | 270 | 270 | 0 | 54 | 118 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 987 daAuts D:5: 949 daAuts D:2: 928 daAuts D:9: 889 daAuts D:10: 839 daAuts D:1: 827 daAuts D:7: 779 daAuts D:3: 757 daAuts D:6: 748 daAuts Ossuary: 270 daAuts Temple: 110 daAuts D:4: 109 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10798 | 3697 | 25.5 | 187 | 64 | 25.5 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 94 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 92 | 0 | 0.0 | 27 | 0 | 0.0 D:4 | 97 | 0 | 0.0 | 7 | 0 | 0.0 D:5 | 584 | 0 | 0.0 | 20 | 0 | 0.0 D:6 | 1196 | 0 | 0.0 | 15 | 0 | 0.0 D:7 | 1028 | 382 | 27.1 | 24 | 1 | 4.0 D:8 | 2866 | 214 | 6.9 | 19 | 4 | 17.4 D:9 | 2592 | 0 | 0.0 | 29 | 0 | 0.0 D:10 | 2227 | 2388 | 51.7 | 12 | 28 | 70.0 Ossuary | 0 | 713 | 100.0 | 0 | 31 | 100.0 +---------+---------+-------+---------+---------+-------