Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6886821398690128244 62 choi the Chopper (level 4, -1/33 HPs) Began as a Coglin Gladiator on Dec 24, 2024. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:02:19 (1746 turns). choi the Chopper (Coglin Gladiator) Turns: 1746, Time: 00:02:20 Health: -1/33 AC: 8 Str: 19 XL: 4 Next: 8% Magic: 4/4 EV: 11 Int: 7 God: Gold: 134 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 war axe {Ari} rCold . . . l - +0 spear {Jim} rNeg . . . y - +3 leather armour "Darr" {Str+3} rPois . c - +0 helmet rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -8), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: - Level 2.0 Fighting + Level 4.8 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) {Ari} f - a +0 dagger {Qing} k - a +0 club {Sunngifu} l - a +0 spear (offhand) {Jim} t - a +0 hand axe Missiles e - a javelin r - 44 stones v - 3 poisoned darts Armour c - a +0 helmet (worn) m - a +0 pair of gloves (worn) u - a +0 chain mail y - the +3 leather armour "Darr" (worn) {Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Scrolls b - a scroll of revelation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} n - 3 scrolls of amnesia {unknown} p - 5 scrolls of teleportation {unknown} q - a scroll of vulnerability {unknown} w - a scroll of fear {unknown} x - a scroll of enchant armour {unknown} z - a scroll of acquirement {unknown} Potions g - a potion of attraction {unknown} o - a potion of enlightenment {unknown} s - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund #............>............. #.#####.#.###.##.......### #.#.......#...........(# #........##.#..........# #........+....#.#......# ##.......##.###.#......### #........# #...#........# #........# #....@.......# #........# ####@###.....# #.......<# #†# #.....# #........# #.# #.....# ###......# #...........# ######## #..........$# .............# ##....##.....# #....##.....# #....# .....# You could see Sigmund. Message History You hit Sigmund but do no damage. Sigmund is heavily wounded. You closely miss Sigmund with your +0 spear. You feel very sick. Sigmund barely misses you. Unknown command. You barely miss Sigmund with your +0 spear. Sigmund is heavily wounded. You barely miss Sigmund with your +0 war axe. You feel very sick. Sigmund hits you but does no damage. You are more poisoned. Unknown command. You closely miss Sigmund with your +0 war axe. Sigmund is heavily wounded. You hit Sigmund with your +0 spear. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund hits you with a +4 scythe of venom! * * * LOW HITPOINT WARNING * * * You closely miss Sigmund with your +0 war axe. Sigmund is severely wounded. You hit Sigmund but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. You hit Sigmund with your +0 war axe. Sigmund is severely wounded. You closely miss Sigmund with your +0 spear. You die... Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 | 4.8 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 55 | 13 || 68 Dagger | 3 | || 3 Spear | 58 | 11 || 69 Throw: Throwing net | | 3 || 3 Use: Potion | | 2 || 2 Stab: Sleeping | 3 | || 3 Armour: Leather armour | 16 | 10 || 26 Dodge: Dodged | 21 | 10 || 31 Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, kennysheep_another_room, minmay_pentomino_s2 D:2: layout_basic, chequers_jeans, grunt_ministairs_12, chequers_serial_rivers_room_b D:3: layout_basic, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_alcove_4, lemuel_round_altar, guppyfry_early_orc_mine, uniq_sigmund, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | choi the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 226 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 938 | D:2 | Reached skill level 4 in Axes 953 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1475 | D:2 | Identified the +3 leather armour "Darr" {Str+3} 1705 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1720 | D:3 | Identified a +2 robe of resistance 1720 | D:3 | Noticed Sigmund 1745 | D:3 | HP: 1/33 [poisoned by Sigmund] 1746 | D:3 | Succumbed to Sigmund's poison Vanquished Creatures An adder (D:3) 2 ribbon worms (D:2) 3 bats 7 endoplasms 4 goblins 6 hobgoblins 6 jackals (D:2) 3 kobolds (D:2) A quokka (D:2) 3 ball pythons (D:2) 6 rats 42 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1756 | 1591 | 165 | 0 | 1229 | 3 | 585.3 | Dungeon | 1756 | 1591 | 165 | 0 | 1229 | 3 | 585.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 867 daAuts D:1: 809 daAuts D:3: 79 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 86 | 3 | 3.4 | 40 | 2 | 4.8 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 50 | 3 | 5.7 | 27 | 2 | 6.9 D:3 | 19 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------