Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9355409657070627391 244 ifrit the Magician (level 5, -16/28 HPs) Began as a Deep Elf Conjurer on Mar 22, 2025. Demolished by a gnoll ... wielding a +1 whip of electrocution (19 damage) ... on level 4 of the Dungeon. The game lasted 00:11:03 (2435 turns). ifrit the Magician (Deep Elf Conjurer) Turns: 2435, Time: 00:11:03 Health: -16/28 AC: 4 Str: 4 XL: 5 Next: 83% Magic: 8/15 EV: 13 Int: 25 God: Gold: 118 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . n - staff of conjuration rCold . . . (no shield) rNeg . . . d - +0 robe rPois . o - +1 hat rElec . e - scarf {+Inv} rCorr . (no gloves) SInv . c - +0 pair of boots {rampage} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: rampage @: no status effects A: magic regeneration a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Missiles f - 53 stones j - 6 boomerangs Armour c - a +0 pair of boots of rampaging (worn) d - a +0 robe (worn) e - a scarf of invisibility (worn) o - a +1 hat (worn) Magical Staves n - a staff of conjuration (weapon) Scrolls a - 5 scrolls of identify {unknown} h - a scroll of immolation {unknown} i - 3 scrolls of summoning {unknown} m - a scroll of amnesia {unknown} p - a scroll of torment {unknown} r - a scroll of brand weapon {unknown} s - a scroll of fear {unknown} t - a scroll of enchant armour {unknown} v - a scroll of teleportation {unknown} Potions b - a potion of magic g - 2 potions of curing {unknown} k - 2 potions of haste {unknown} l - a potion of enlightenment {unknown} q - a potion of heal wounds {unknown} u - a potion of attraction {unknown} Skills: + Level 5.0 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting - Level 5.0 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 14% N/A 22% 3 Fugue of the Fallen Necr 7% N/A 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Fulminant Prism Conj/Alch 15% 3d10 26% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 26% 4 Starburst Conj/Fire 15% 6d6 99% 6 Manifold Assault Tloc 3% N/A 100% 7 Fulsome Fusillade Conj/Alch 15% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. The endoplasm jiggles. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre, p - gnoll Aim: an ogre, wielding a +0 giant spiked club (92% to hit) You feel a surge of power! The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) An ufetubus comes into view. The searing ray hits the ogre. The ogre is heavily wounded. Unknown command. The searing ray hits the ogre! The ogre is almost dead. The gnoll hits you with a +1 whip of electrocution. You are electrocuted! Ouch! That really hurt! Unknown command. The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the endoplasm! You kill the endoplasm! You finish channelling your searing ray. The ogre closely misses you. The gnoll barely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (almost dead, 92% to hit) You feel a surge of power! The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) The gnoll hits you with a +1 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... ## #.. #... ##### ##....#.#.### ..))...@..#.## .......g)....# #.##.........## ##.....).#.## #..#.......# # #..#.......###.## #...#..........g## #.#............$.# ..#...............# You could see a gnoll. Vanquished Creatures An ogre (D:4) Jessica (D:2) 7 adders 8 gnolls 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:3) 8 ball pythons 6 endoplasms 8 giant cockroaches 3 goblins 2 hobgoblins 5 jackals 5 quokkas 4 bats 5 frilled lizards 6 kobolds 2 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ifrit the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 151 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 154 | D:1 | Learned a level 2 spell: Searing Ray 458 | D:1 | Reached skill level 4 in Spellcasting 502 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1188 | D:2 | Found a burning altar of Makhleb. 1240 | D:2 | Noticed Jessica 1242 | D:2 | Killed Jessica 1243 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1563 | D:2 | Found a faded altar of an unknown god. 1715 | D:3 | Reached skill level 5 in Spellcasting 1715 | D:3 | Reached skill level 5 in Conjurations 1720 | D:3 | Reached XP level 5. HP: 22/28 MP: 2/14 2372 | D:4 | Found a shadowy altar of Dithmenos. 2390 | D:4 | Reached skill level 5 in Dodging 2390 | D:4 | Reached skill level 6 in Spellcasting 2428 | D:4 | Noticed an ogre 2435 | D:4 | Killed an ogre 2435 | D:4 | Demolished by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring D:2: layout_loops_cross, shapermc_ecumenical_altar_hornbeckon, basic_altar, minmay_misc_feat_tower, uniq_jessica D:3: layout_loops_ring D:4: layout_cave_pools, grunt_dithmenos_smoke_and_mirrors Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.0 Dodging | 3 4 5 | 5.0 Conjurations | 5 | 5.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Cast: Magic Dart | 70 | 35 || 105 Searing Ray | 3 | 19 || 22 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 6 | 7 || 13