Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17825439226964164143 200 ifrit the Magician (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Apr 7, 2025. Slain by a sky beast (6 damage) ... on level 7 of the Dungeon. The game lasted 00:08:50 (2665 turns). ifrit the Magician (Deep Elf Conjurer) Turns: 2665, Time: 00:08:51 Health: 0/28 AC: 2 Str: 10 XL: 5 Next: 48% Magic: 7/14 EV: 12 Int: 25 God: Gold: 122 SH: 0 Dex: 13 Spells: 3/14 levels left rFire + . . d - +1 dagger (venom) rCold . . . (no shield) rNeg . . . o - +0 robe {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.24/turn a - ring of willpower MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons d - a +1 dagger of venom (weapon) e - a +0 vampiric dagger Armour k - a +3 chain mail of cold resistance o - a +0 robe of fire resistance (worn) Jewellery a - a ring of willpower (right hand) f - a +6 ring of strength (left hand) Scrolls g - a scroll of brand weapon {unknown} i - 2 scrolls of teleportation {unknown} j - 2 scrolls of identify {unknown} m - 3 scrolls of vulnerability {unknown} n - a scroll of poison {unknown} p - a scroll of immolation {unknown} q - a scroll of torment {unknown} Potions b - 2 potions of magic c - 2 potions of curing {unknown} h - 2 potions of heal wounds {unknown} l - a potion of lignification {unknown} Skills: + Level 3.7 Dodging - Level 3.0 Stealth * Level 5.4 Spellcasting + Level 5.1 Conjurations + Level 1.2 Translocations + Level 1.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 6% N/A 24% 3 Ozocubu's Armour Ice 6% N/A 24% 3 Manifold Assault Tloc 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found 8 gold pieces. You now have 122 gold pieces (gained 8). A marrowcuda and an orc come into view. Found 11 gold pieces. Found a trident. A sky beast comes into view. The sky beast moves out of view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (73% to hit) The searing ray hits the sky beast. The sky beast is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the sky beast! The sky beast is heavily wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. The searing ray hits something! Something barely misses you. You finish channelling your searing ray. Something hits you. Something shocks you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Unknown command. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... .F. ... ...##.....##+# ... .............. ## ... ......#....... ..# ..................##..## ..............)...#..... ........................ ......................## ......$.........@......# ....#.........###{....#. ....#...........#....... #...#........#.###.....# #............#.##......# ...........###.......... .####.......##.......... .####.....#............. ..#.......#............ There were no monsters in sight! Vanquished Creatures A hound (D:2) An orc priest (D:3) An orc wizard (D:3) Terence (D:2) 2 adders (D:3) 3 ribbon worms (D:3) 3 dart slugs 8 orcs (D:3) 3 bats 2 endoplasms (D:3) 2 giant cockroaches 7 goblins 4 hobgoblins 3 jackals (D:3) 2 quokkas A ball python (D:3) 2 frilled lizards 4 kobolds 12 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ifrit the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 353 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 792 | D:2 | Noticed Terence 857 | D:1 | Learned a level 2 spell: Searing Ray 866 | D:2 | Killed Terence 867 | D:2 | Reached XP level 3. HP: 7/19 MP: 2/10 1085 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1289 | D:2 | Found a snail-covered altar of Cheibriados. 1412 | D:2 | Learned a level 4 spell: Fulminant Prism 1417 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1489 | D:3 | Reached skill level 5 in Spellcasting 1489 | D:3 | Reached skill level 5 in Conjurations 1496 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 1515 | D:3 | Reached skill level 1 in Alchemy 1559 | D:3 | Reached skill level 1 in Translocations 2576 | D:4 | Noticed a lemure 2586 | D:4 | You fall into a shaft and drop 3 floors! 2657 | D:7 | Noticed a sky beast 2665 | D:7 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring D:2: layout_loops_ring, basic_altar, minmay_three_crescents, uniq_terence D:3: mumra_celtic_spiral_tile, layout_basic D:4: layout_loops_ring, fedhas_ov_isle_minmay, minmay_temple_entry_grid, nicolae_ossuary_entry_ruins, uniq_pikel, uniq_grinder D:7: layout_cave_pools, nicolae_hexahallways Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.4 Dodging | 3 | 3.7 Conjurations | 5 | 5.1 Alchemy | 1 | 1.3 Translocations | 1 | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | 27 || 40 Cast: Magic Dart | 31 | 15 || 46 Searing Ray | 4 | 19 || 23 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 7 | 13 || 20 Dodge: Dodged | 12 | 17 || 29