Dungeon Descent DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 6303336238725799856 50 naoky the Chucker (level 3, 29/29 HPs) Began as a Human Wanderer on Apr 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:05:16 (1567 turns). naoky the Chucker (Human Wanderer) Turns: 1567, Time: 00:05:17 Health: 29/29 AC: 3 Str: 16 (18) XL: 3 Next: 79% Magic: 4/4 EV: 9 Int: 8 (11) God: Gold: 61 SH: 5 Dex: 9 (11) Spells: 3/4 levels left rFire + . . j - +0 flail rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . k - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen, deterioration 1, fire resistance 1, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 club h - a +0 short sword j - a +0 flail (weapon) Missiles b - 7 boomerangs (quivered) c - 2 javelins g - 4 stones Armour d - a +0 robe (worn) e - a +2 buckler (worn) k - a +1 hat (worn) Potions f - a potion of lignification {unknown} Skills: - Level 3.0 Fighting - Level 4.0 Throwing - Level 2.0 Armour + Level 2.4 Shields - Level 1.0 Spellcasting - Level 1.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 8% N/A 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 2% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Your body sometimes deteriorates upon taking damage. Your flesh is heat resistant. (rF+) Your muscles are strong. (Str +4, Int/Dex -1) Message History The adder closely misses you. Throw: 7 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 32% to hit) You throw a boomerang. The boomerang barely misses the adder. The adder bites you. You block the adder's attack. You throw a boomerang. The boomerang closely misses the adder. The adder bites you but does no damage. You throw a boomerang. The boomerang hits the adder but does no damage. The adder is moderately wounded. The adder closely misses you. You block the adder's attack. You throw a boomerang. The boomerang hits the adder. The adder is severely wounded. The adder bites you but does no damage. You throw a boomerang. The boomerang barely misses the adder. The adder bites you but does no damage. x2 You throw a boomerang. The boomerang hits the adder. The adder is almost dead. You block the adder's attack. You throw a boomerang. The boomerang hits the adder. You kill the adder! No target in view! You see here an adder corpse. Found a faded altar of an unknown god. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Found 14 gold pieces. There is a faded altar of an unknown god here. This altar belongs to (a) Yredelemnul, (b) the Shining One or (c) Dithmenos, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Saving game... please wait. Welcome back, naoky the Human Wanderer. [Dungeon Descent] Press ? for a list of commands and other information. Okay, then. Saving game... please wait. Welcome back, naoky the Human Wanderer. [Dungeon Descent] Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ,**,,,,,,,,,,,* *,*****,* ,**,,,,,,,....###.....#.* ,,,,,,,,,.~.$......~~...* ,,,,,*##*#...~~≈~.......* ,,,,,#...#.~≈~≈≈~≈~~~...* ,,,,,#...#..~≈≈≈≈≈≈≈≈~..* ,,,**.......~≈≈≈≈~≈≈≈~..* ,,,**......~≈~≈♣..~≈≈~~#* ,,,**......~≈~≈♣@.≈≈≈≈.# *,,,*......~~≈~~.~~≈~~.# .>.,+.......~~~~~~~≈~.~# ,...*#....[.~≈≈≈≈≈≈≈~..# ....##......~~~≈≈≈≈≈~.~# ..........~~~~.~≈~~~...# ............~~.~~..~~~~# .............########.## .....#.......# *.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches 3 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:2) 3 frilled lizards 3 goblins 3 kobolds 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | naoky the Human Wanderer began the quest for the Orb. 0 | D:1 | naoky set off with the following items: a +0 club, 8 | boomerangs, a scroll of butterflies, a +0 robe, a +2 | buckler; and the following spell memorised: Slow; and the | following spells available to memorise: Sigil of Binding. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 167 | D:1 | Reached skill level 1 in Fighting 191 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 1060 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1060 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1060 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 1074 | D:2 | Reached XP level 3. HP: 16/28 MP: 4/4 1558 | D:2 | Found a faded altar of an unknown god. 1567 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_corners D:2: layout_basic, chequers_ecumenical_altar_island Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.0 Throwing | | 4.0 Armour | | 2.0 Shields | | 2.4 Spellcasting | | 1.0 Hexes | | 1.0 Action || total ---------------------------++------- Melee: Club || 39 Flail || 51 Short sword || 11 Throw: Boomerang || 31 Use: Potion || 2 Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 85 Dodge: Dodged || 66 Block: Buckler || 40