Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 14357434620424709791 65 naturaldungeon the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Sept 2, 2024. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:10:38 (1638 turns). naturaldungeon the Conjurer (Deep Elf Conjurer) Turns: 1638, Time: 00:10:39 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 92% Magic: 8/11 EV: 11 Int: 24 God: Gold: 54 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 leather armour Scrolls f - a scroll of fear {unknown} i - 2 scrolls of enchant weapon {unknown} Potions b - a potion of magic g - 2 potions of lignification {unknown} h - a potion of might {unknown} j - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The orc priest looks satisfied for a moment. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. There is a stone staircase leading down here. You can't go up here! You climb downwards. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit) The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ............... ...(........... ........[...... .........(..... ............... .......o....... ............... ......†@.....# ....!..†....... .............## .|...........# ..........[.... ............... ............... ............... You could see an orc priest. Vanquished Creatures 2 adders 2 ribbon worms (D:2) 4 ball pythons 3 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:2) 3 hobgoblins 8 kobolds 3 quokkas 5 bats 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | naturaldungeon the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 342 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 848 | D:2 | Reached skill level 5 in Conjurations 870 | D:2 | Found a faded altar of an unknown god. 886 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 980 | D:2 | Learned a level 2 spell: Searing Ray 1207 | D:2 | Found Jionirphiwn's General Store. 1638 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_ring D:2: minmay_evil_eye, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, serial_shops, shop D:3: layout_basic, minmay_misc_feat_pillars, dk_noncrumbling_4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 72 Searing Ray || 7 Use: Potion || 2 Armour: Robe || 5 Dodge: Dodged || 15