Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 1666805409506537033 118 naturaldungeon the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 2, 2024. Slain by a gnoll ... wielding a +1 flail of protection (7 damage) ... on level 3 of the Dungeon. The game lasted 00:12:56 (1794 turns). naturaldungeon the Conjurer (Deep Elf Conjurer) Turns: 1794, Time: 00:12:57 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 72% Magic: 8/12 EV: 12 Int: 25 God: Gold: 56 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . c - +3 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.66/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons c - a +3 dagger of draining (weapon) j - a +3 short sword of flaming Armour a - a +0 robe (worn) Jewellery f - an amulet of magic regeneration (around neck) k - an amulet of regeneration Wands i - a wand of roots (8) Scrolls d - a scroll of blinking {unknown} e - 3 scrolls of poison {unknown} g - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} Potions b - a potion of magic Skills: + Level 3.6 Dodging + Level 3.8 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Maxwell's Portable P Tloc 5% (3-9)d3 26% 3 d - Shock Conj/Air 72% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 14% 2 Swiftness Air 5% N/A 26% 3 Teleport Other Tloc 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Airstrike Air 2% 2d(1-17) 65% 4 Summon Forest Summ/Tloc 2% N/A 94% 5 Summon Mana Viper Hex/Summ 5% N/A 94% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't go up here! Okay, then. Found a scroll labelled XOCOUN JEDWAMN. m - a scroll labelled XOCOUN JEDWAMN Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 halberd. Found a book of Movement. Found a club. The gnoll shouts! A gnoll comes into view. It is wielding a +1 flail of protection. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You cannot see anything nearby that you can slingshot. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. A gnoll comes into view. It is wielding a +0 club. The gnoll hits you with a +0 halberd. Casting: Maxwell's Portable Piledriver (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Maxwell's Portable Piledriver (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - look around, f - activate Space contracts around you and the gnoll and then re-expands violently! The gnoll slams into the rock wall! The gnoll is almost dead. The gnoll shouts! You hear a shout! The gnoll misses you. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Maxwell's Portable Piledriver (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you with a +1 flail of protection! You die... #.# ..# ###.# ..#.# #####.#.# g....#.# ##### ##g.#.######...# #)g............# #.@.#.#####....# #...#.# #....# #...#.# #....# .....#:# #....# ......#.#####....# .....)............#### ...................... .##############........ ####..### You could see 2 gnolls. Vanquished Creatures 2 gnolls 3 adders 2 ribbon worms (D:2) 2 dart slugs 5 orcs (D:3) 7 bats 5 endoplasms 2 goblins 3 hobgoblins (D:1) 6 jackals (D:2) A quokka (D:3) 3 ball pythons 4 frilled lizards 7 kobolds 9 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | naturaldungeon the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 82 | D:1 | Reached XP level 2. HP: 9/15 MP: 4/8 112 | D:1 | Learned a level 2 spell: Searing Ray 567 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1072 | D:2 | Learned a level 3 spell: Maxwell's Portable Piledriver 1149 | D:2 | Reached XP level 4. HP: 19/24 MP: 9/12 1187 | D:2 | Learned a level 1 spell: Shock 1662 | D:3 | Reached skill level 5 in Conjurations 1794 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_loops_ring D:3: layout_basic, makhleb_altar_promises_db, nicolae_ru_sacrificial_ziggurat, shapermc_ecumenical_altar_mp_ritualfount, chequers_garden, kennysheep_orc_chapel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.6 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 49 | 13 || 62 Searing Ray | 10 | 9 || 19 Shock | | 5 || 5 Maxwell's Portabl | | 1 || 1 Armour: Robe | 11 | 6 || 17 Dodge: Dodged | 5 | 3 || 8